Consensus

Consensus

2019Peter Williamson

2 - 10 players
15 - 45 min

From BoardGameGeek

Our first tabletop game, Consensus, requires strategy, pattern recognition, and communication. Made for 2-10 players, this game serves as a creative reaction to the polarized dialogue and toxic partisanship in our communities. Consensus uses game theory and a variety of custom layers to stimulate a turn based debate between people with different agendas. You can control the setup to either be competitive or collaborative. Play to outsmart and outscore your opponents or add real topics and your opinions to find common ground. At Game Genius, our goal was to build a fun game that doubles as a conversation tool. Within our services, we facilitate introductory play sessions with Consensus because it's an effective way to learn more about a group. -description from the publisher

There are no videos for this game yet.

Creators who cover this

Game Genius
Game Genius
1 video of this game

Games like this

2021Roddy McKenzie, Peter Williamson

Videos
1
Creators
1
How-to-play

2 - 8 players20 - 30 min2.0 weight

2020Elwen, Mín

Videos
199
Creators
113
Mainly reviews and playthroughs

1 - 4 players30 - 120 min2.9 weight

2024Cole Wehrle

Videos
176
Creators
119
Mainly reviews

2 - 4 players60 - 120 min3.4 weight

2018Cole Wehrle

Videos
142
Creators
92
Mainly reviews and how-to-play

2 - 4 players60 - 90 min3.8 weight

About Consensus

From BoardGameGeek:

Our first tabletop game, Consensus, requires strategy, pattern recognition, and communication. Made for 2-10 players, this game serves as a creative reaction to the polarized dialogue and toxic partisanship in our communities. Consensus uses game theory and a variety of custom layers to stimulate a turn based debate between people with different agendas. You can control the setup to either be competitive or collaborative. Play to outsmart and outscore your opponents or add real topics and your opinions to find common ground. At Game Genius, our goal was to build a fun game that doubles as a conversation tool. Within our services, we facilitate introductory play sessions with Consensus because it's an effective way to learn more about a group. -description from the publisher

Designer

Peter Williamson

Categories

Abstract StrategyDice

Mechanics

AlliancesArea MovementDifferent Dice MovementNegotiation
View on BoardGameGeek ›