
2023Petr Mikša
Mainly reviews. Karak II is covered on BoardGameVideo.com by 10 reviews, 2 how-to-play guides, 1 recorded sessions, 3 unboxings, and 1 other video.
From BoardGameGeek
Karak II is a standalone sequel to Karak, and this second installment adds a more complex layer of gameplay while staying approachable for kids. Each player becomes a hero, trying to defeat monsters and their leader: the Dark General. To achieve that, they have to collect resources, build and develop their cities, and train new units (represented by dice) to add to their army. Over the course of the game, players will defeat monsters carrying powerful soul stones – and the player with the most soul stones at the end of the game wins. -description from the publisher
Karak II has 17 videos from 5 creators: 10 reviews, 2 how-to-play guides, 1 playthrough, 3 unboxings and 1 other video. They date from 2023 to February 2025.
To learn the rules, start with "Правила від Lord of Boards", which runs 14 min.
For an opinion before you buy, start with "Karak II Review: My Kingdom for one more Soul Stone!" by The Dice Tower. 3 creators have reviewed it. To see it played, watch "[Gameplay #023] Karak 2 - Lanciamo Dadi contro il Generale Oscuro - Partita completa".
If you like it, try Karak, also by Petr Mikša, or Star Trek: Fleet Captains, Lock 'n Load Tactical: Heroes of Normandy and HEXplore It: The Domain of Mirza Noctis, which share several of its mechanics. It appears in convention videos from Spiel Essen 2023.
4 of 5
2011Mike Elliott, Bryan Kinsella, Ethan Pasternack
2 - 4 players90 - 120 minHeavy weight
2015Jeff Lewis
1 - 2 players120 - 240 minHeavy weight
2022Kat Kimoundri, Nathan Loos, Jonathan Mariucci
1 - 6 players60 - 180 minHeavy weight
From BoardGameGeek:
Karak II is a standalone sequel to Karak, and this second installment adds a more complex layer of gameplay while staying approachable for kids. Each player becomes a hero, trying to defeat monsters and their leader: the Dark General. To achieve that, they have to collect resources, build and develop their cities, and train new units (represented by dice) to add to their army. Over the course of the game, players will defeat monsters carrying powerful soul stones – and the player with the most soul stones at the end of the game wins. -description from the publisher
Designer
Petr Mikša
Artist
Roman Hladík
Publisher
Albi
Categories
Mechanics