2022Ross Arnold, Vladimír Suchý
- Videos
- 83
- Creators
- 72
1 - 4 players60 - 120 minHeavy weight

2023Vladimír Suchý
Mainly reviews. Shipyard (Second Edition) is covered on BoardGameVideo.com by 15 reviews, 6 how-to-play guides, 5 recorded sessions, and 5 unboxings.
From BoardGameGeek
We're in 19th century, sea transport is more and more important. Both corporations and naval forces require newer and newer ships. Try to put yourself in the role of their manufacturers. Hire employees, buy accessories, get favour of evaluating committees. Don't forget to rent a canal and you can heave anchor. Players take turns, beginning with a randomly selected player and continuing around the table clockwise. On their turn, they will choose one of the available actions from the Action Track. The action will get the player something they need to help build their ships. On the player's next turn, they will move that Action Card ahead of all the others and choose a different action. If a player completes a ship on their turn (ships consists of little cards depicting bows, sterns, and (preferably several) middle pieces with several options to add equipment or crew), it is taken out for a shakedown cruise in a canal, during which they may score points for speed, crew, equipment, or safety. As players take their turns, the line of Action Cards will advance around the Action Track. When the lead Action Card reaches the Starting Space again, the countdown marker moves down one space, and play continues. The game ends when the countdown marker reaches the finish space. (It can also end early if the players run out of Ship Cards.) Bonus points are scored for Government Contracts, and the player with the most points wins. The game lasts about 30 minutes per player. -description from the publisher
Shipyard (Second Edition) has 31 videos from 23 creators: 15 reviews, 6 how-to-play guides, 5 playthroughs and 5 unboxings. They date from 2023 to May 2026.
To learn the rules, start with "Shipyard 2nd edition - Boards assembly" by Delicious Games, which runs 5 min.
For an opinion before you buy, start with "Shipyard 2nd Edition | Rahdo's Final Thoughts" by Rahdo Runs Through. 15 creators have reviewed it. To see it played, watch "Rahdo Runs Through►►► Shipyard (2nd Edition)" by Rahdo Runs Through, one of 5 playthroughs.
If you like it, try Woodcraft, Underwater Cities, Evacuation and Praga Caput Regni, also by Vladimír Suchý. It appears in convention videos from Spiel Essen 2023.
8 of 23
2022Ross Arnold, Vladimír Suchý
1 - 4 players60 - 120 minHeavy weight
2018Vladimír Suchý
1 - 4 players80 - 150 minHeavy weight
2023Vladimír Suchý
1 - 4 players60 - 150 minVery heavy weight
2020Vladimír Suchý
1 - 4 players45 - 150 minHeavy weight
From BoardGameGeek:
We're in 19th century, sea transport is more and more important. Both corporations and naval forces require newer and newer ships. Try to put yourself in the role of their manufacturers. Hire employees, buy accessories, get favour of evaluating committees. Don't forget to rent a canal and you can heave anchor. Players take turns, beginning with a randomly selected player and continuing around the table clockwise. On their turn, they will choose one of the available actions from the Action Track. The action will get the player something they need to help build their ships. On the player's next turn, they will move that Action Card ahead of all the others and choose a different action. If a player completes a ship on their turn (ships consists of little cards depicting bows, sterns, and (preferably several) middle pieces with several options to add equipment or crew), it is taken out for a shakedown cruise in a canal, during which they may score points for speed, crew, equipment, or safety. As players take their turns, the line of Action Cards will advance around the Action Track. When the lead Action Card reaches the Starting Space again, the countdown marker moves down one space, and play continues. The game ends when the countdown marker reaches the finish space. (It can also end early if the players run out of Ship Cards.) Bonus points are scored for Government Contracts, and the player with the most points wins. The game lasts about 30 minutes per player. -description from the publisher
Designer
Vladimír Suchý
Artists
Michal Řezníček, Adela Stopka
Publisher
Delicious Games
Categories
Mechanics