Garden Guests

Garden Guests

2023Stephen Glenn

Videos
7
Creators
7

Mainly reviews. Garden Guests is covered on BoardGameVideo.com by 4 reviews, 1 how-to-play guides, 1 recorded sessions, and 1 unboxings.

2 - 6 players
20 - 30 min
1.5/5 weight

From BoardGameGeek

In Garden Guests, players compete to form a continuous path across a garden board that features beautiful paper cut art. On a turn, each player on a team - a team can be one or multiple players - can draw cards, give cards to a teammate, or use their cards to build a tower or extend their path. Towers are necessary in order to create a path between your base and a tower, or from one tower to another - but if you haven't yet connected a tower to your path, your opponents can take it if they have cards to make a larger tower. To make a path, a player must play cards that match the colors of each space in the path. Once a path is made, it is permanent, and your opponent may have to wind their own path around yours. The first team to make a path all the way across the board wins! -description from the publisher

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2013Stephen Glenn

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About Garden Guests

From BoardGameGeek:

In Garden Guests, players compete to form a continuous path across a garden board that features beautiful paper cut art. On a turn, each player on a team - a team can be one or multiple players - can draw cards, give cards to a teammate, or use their cards to build a tower or extend their path. Towers are necessary in order to create a path between your base and a tower, or from one tower to another - but if you haven't yet connected a tower to your path, your opponents can take it if they have cards to make a larger tower. To make a path, a player must play cards that match the colors of each space in the path. Once a path is made, it is permanent, and your opponent may have to wind their own path around yours. The first team to make a path all the way across the board wins! -description from the publisher

Designer

Stephen Glenn

Artist

Kristena Derrick

Categories

Abstract Strategy

Mechanics

Action / EventCommunication LimitsHexagon GridTeam-Based Game
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