
2023
From BoardGameGeek
Welcome to a new planet! Develop your space colony in this solo card game of strategy and resource management. Pocket Planet is an easy to learn in-hand card game which you can play everywhere. Theme: space exploration and planet terraforming. Goal: Expand your colony by upgrading cards and creating combos, without running out of energy. Gameplay : Each turn, the player will be able to choose a number of cards he wants to play (2 or 3) and then, depending on the resources produced, he'll upgrade his cards by rotating them and then move them to the back of his Plan. When the player reaches the Energy card, he loses 1 energy and he can re-arrange his plan by moving one card to generate better combos. Creating powerful combos is key: by using 10 resources, a user can buy 1 energy and make the game last longer. End of the game: the game ends when you reach 0 energy. You count your points to see how good an intergalactic colonist you are. -description from designer
Pocket Planet has 3 videos from 3 creators: 1 review, 1 how-to-play guide and 1 playthrough. They date from April to June 2023.
To learn the rules, start with "Pocket Planet - video rules & Playthrough" by Activitypedia Loisirs, which runs 6 min.
For an opinion before you buy, start with "Pocket Planet Playthrough (A Martin is Probably Playing This Wrong Production)" by Print and Play Hideaway. To see it played, watch "Pocket Planet Card Game Overview and Play Through" by Out of the Box [Board Games].
If you like it, try Spruance Leader, A Gentle Rain, Thorgal: The Board Game or A Place for All My Books, which share several of its mechanics.
2024Joanna Kijanka, Jan Maurycy Święcicki, Rafał Szyma
1 - 4 players90 - 120 minHeavy weight
2025Alex Cutler, Michael Mihealsick
1 - 4 players40 - 60 minMedium weight
From BoardGameGeek:
Welcome to a new planet! Develop your space colony in this solo card game of strategy and resource management. Pocket Planet is an easy to learn in-hand card game which you can play everywhere. Theme: space exploration and planet terraforming. Goal: Expand your colony by upgrading cards and creating combos, without running out of energy. Gameplay : Each turn, the player will be able to choose a number of cards he wants to play (2 or 3) and then, depending on the resources produced, he'll upgrade his cards by rotating them and then move them to the back of his Plan. When the player reaches the Energy card, he loses 1 energy and he can re-arrange his plan by moving one card to generate better combos. Creating powerful combos is key: by using 10 resources, a user can buy 1 energy and make the game last longer. End of the game: the game ends when you reach 0 energy. You count your points to see how good an intergalactic colonist you are. -description from designer
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