2024Christopher Wray
- Videos
- 11
- Creators
- 10
2 - 5 players30 minLight weight

2023Christopher Wray
From BoardGameGeek
Magic Trick is a trick-taking game from designer Chris Wray and artist Megan Russell. It is based around a deck of 7 suits, with 8 cards per suit (0-7). Players cannot see the face of their cards --- only the suit on the back --- and need to deduce which cards they have as quickly as possible in the round. They are helped by the fact that their neighbor sorts the cards sequentially by rank at the start of the hand. Players must follow suit if they can. Hearts are trump. The winner of the trick leads the next trick. Each player will, at some point during the trick, place one card go "up their sleeve," and the face value of it becomes the number of tricks (and suits) players are betting they will take. Players score points for hitting their bid, which is the face value of the card up their sleeve. They also earn additional points if they capture a number of suits equal to their bid (and they do not get this bonus if they miss their trick bid). They lose points for missing their bid. Play hands equal to the number of players. High score wins at the end of the game. -description from designer
Magic Trick has 3 videos from 3 creators: 1 review and 2 how-to-play guides. They date from May to December 2023.
To learn the rules, start with "How to play Magic Trick in the Trickster's Table app" by Trickster's Table, which runs 3 min.
For an opinion before you buy, start with "Magic Trick and T8 ~ Taylor's Trick-Taking Table" by Taylor's Trick-Taking Table.
If you like it, try Xylotar, February, Rewind and Kansas City: The Trick-Taking Game, also by Christopher Wray.
2024Christopher Wray
2 - 5 players30 minLight weight
2024Christopher Wray
4 - 5 players45 minMedium weight
From BoardGameGeek:
Magic Trick is a trick-taking game from designer Chris Wray and artist Megan Russell. It is based around a deck of 7 suits, with 8 cards per suit (0-7). Players cannot see the face of their cards --- only the suit on the back --- and need to deduce which cards they have as quickly as possible in the round. They are helped by the fact that their neighbor sorts the cards sequentially by rank at the start of the hand. Players must follow suit if they can. Hearts are trump. The winner of the trick leads the next trick. Each player will, at some point during the trick, place one card go "up their sleeve," and the face value of it becomes the number of tricks (and suits) players are betting they will take. Players score points for hitting their bid, which is the face value of the card up their sleeve. They also earn additional points if they capture a number of suits equal to their bid (and they do not get this bonus if they miss their trick bid). They lose points for missing their bid. Play hands equal to the number of players. High score wins at the end of the game. -description from designer
Designer
Christopher Wray
Artist
Megan Russell
Publisher
Self-published
Categories
Mechanics