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Combat Commander: Europe/Med. – 20th Anniversary Edition

Combat Commander: Europe/Med. – 20th Anniversary Edition

2025·Chad Jensen

Videos
9
Creators
7

Mainly unboxings. Combat Commander: Europe/Med. – 20th Anniversary Edition is covered on BoardGameVideo.com by 1 reviews, 2 how-to-play guides, 5 unboxings, and 1 other video.

2 players
60 - 180 min
Heavy weight: Expect a long teach

From BoardGameGeek

This Master Edition combines both CC: Europe and CC: Mediterranean into one package and includes the new Minor Nations Battle Pack material as well. This version is how the game was originally conceived and designed. Combat Commander is a card-driven board game covering tactical infantry combat in the European Theater of World War II. One player takes the role of the Axis forces while another player commands the Allied forces. These two players will take turns playing one or more “Fate” cards from their hands in order to activate his units on the mapboard for various military functions. Players attempt to achieve victory by moving their combat units across the game map to attack their opponent's combat units and occupy as many objectives as possible. The degree to which a player succeeds or fails is measured by a scenario's specific “Objective” chits, the destruction of enemy units, and the exiting of friendly units off the opponent's board edge. A game of Combat Commander is divided into several measures of Game Time. There is no sequence of play to follow, however: each Time segment is divided into a variable number of Player Turns, each of which may consist of one or more Fate Card "Orders" conducted by the active player. Fate Card "Actions" may generally be conducted by either player at any time. "Events" - both good and bad - will occur at random intervals to add a bit of chaos and uncertainty to each player's perfect plan. SCALE: Each hex of a Combat Commander map is roughly 100 feet of distance (about 30 meters). Each complete Player Phase abstractly represents several seconds of real time. Each complete measure of Game Time abstractly represents several minutes of real time. Each unit in the game is approximated as either a single Leader, a 5-man Team, or a 10-man Squad. Radios - and individual weapons larger than a pistol, rifle or BAR - are represented by their own counters. Components: 6½ countersheets One 24-page Rulebook One 52-page Playbook Eight PAC sheets (6 two-sided nationality cards, one Terrain chart, one misc. play aids chart) 439 Cards (6 decks of 72 cards each, 1 Fate card, 6 nationality reference cards) 24 Maps on 12 double-sided 17" x 22" sheets One 8½" x 22" Track Display

Combat Commander: Europe/Med. – 20th Anniversary Edition

Watch first

Learn to play

Combat Commander Strategy Tips | World War 2 Tactical Combat Board Game | GMT Games39:25

Combat Commander Strategy Tips | World War 2 Tactical Combat Board Game | GMT Games

Zilla Blitz

Zilla Blitz

Review

TDG: Combat Commander: Europe/Med. - 20th Anniversary Edition7:13

TDG: Combat Commander: Europe/Med. - 20th Anniversary Edition

The Discriminating Gamer

The Discriminating Gamer

Which Combat Commander: Europe/Med. – 20th Anniversary Edition video should I watch?

Combat Commander: Europe/Med. – 20th Anniversary Edition has 9 videos from 7 creators: 1 review, 2 how-to-play guides, 5 unboxings and 1 other video. They date from 2025 to September 2026.

To learn the rules, start with "Combat Commander Strategy Tips | World War 2 Tactical Combat Board Game | GMT Games" by Zilla Blitz, which runs 39 min. For a quicker teach, "GMT Combat Commander - 20th Anniversary Edition - The ultimate storage solution with a 3D printer" by Nerd Workshop runs 16 min.

For an opinion before you buy, start with "TDG: Combat Commander: Europe/Med. - 20th Anniversary Edition" by The Discriminating Gamer.

If you like it, try Combat Commander: Europe, Dominant Species: Marine, Downfall: Conquest of the Third Reich, 1942-1945 and Fighting Formations: Grossdeutschland Motorized Infantry Division, also by Chad Jensen.

All videos

TDG: Combat Commander: Europe/Med. - 20th Anniversary Edition unboxing with RayUnboxing30:34

TDG: Combat Commander: Europe/Med. - 20th Anniversary Edition unboxing with Ray

The Discriminating Gamer

The Discriminating Gamer

TDG: Combat Commander: Europe/Med. - 20th Anniversary EditionReview7:13

TDG: Combat Commander: Europe/Med. - 20th Anniversary Edition

The Discriminating Gamer

The Discriminating Gamer

Combat Commander Strategy Tips | World War 2 Tactical Combat Board Game | GMT GamesHow to play39:25

Combat Commander Strategy Tips | World War 2 Tactical Combat Board Game | GMT Games

Zilla Blitz

Zilla Blitz

GMT Combat Commander - 20th Anniversary Edition - The ultimate storage solution with a 3D printerHow to play16:17

GMT Combat Commander - 20th Anniversary Edition - The ultimate storage solution with a 3D printer

Nerd Workshop

Nerd Workshop

GMT Combat Commander - 20th Anniversary Edition - My First Look at this great game.Unboxing9:40

GMT Combat Commander - 20th Anniversary Edition - My First Look at this great game.

Nerd Workshop

Nerd Workshop

Combat Commander: 20th Anniversary Edition | Unboxing & OverviewUnboxing23:27

Combat Commander: 20th Anniversary Edition | Unboxing & Overview

The Boardgames Chronicle

The Boardgames Chronicle

Combat Commander 20th Anniversary Edition Unboxing and First LookUnboxing24:00

Combat Commander 20th Anniversary Edition Unboxing and First Look

The Gaming Gang

The Gaming Gang

Combat Commander 20th Anniversary Edition (GMT) - First LookUnboxing29:32

Combat Commander 20th Anniversary Edition (GMT) - First Look

Hexed And Countered

Hexed And Countered

Combat Commander 20th Anniversary - Insert - ChihuahuaPrint3D #wargames#boardgames #gmtgames0:34

Combat Commander 20th Anniversary - Insert - ChihuahuaPrint3D #wargames#boardgames #gmtgames

ChihuahuaPrint3D

ChihuahuaPrint3D

Creators who cover this

All channels
Nerd Workshop
Nerd Workshop
2 videos of this game
The Discriminating Gamer
The Discriminating Gamer
2 videos of this game
ChihuahuaPrint3D
ChihuahuaPrint3D
1 video of this game
Hexed And Countered
Hexed And Countered
1 video of this game
The Boardgames Chronicle
The Boardgames Chronicle
1 video of this game
The Gaming Gang
The Gaming Gang
1 video of this game
Zilla Blitz
Zilla Blitz
1 video of this game

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About Combat Commander: Europe/Med. – 20th Anniversary Edition

From BoardGameGeek:

This Master Edition combines both CC: Europe and CC: Mediterranean into one package and includes the new Minor Nations Battle Pack material as well. This version is how the game was originally conceived and designed. Combat Commander is a card-driven board game covering tactical infantry combat in the European Theater of World War II. One player takes the role of the Axis forces while another player commands the Allied forces. These two players will take turns playing one or more “Fate” cards from their hands in order to activate his units on the mapboard for various military functions. Players attempt to achieve victory by moving their combat units across the game map to attack their opponent's combat units and occupy as many objectives as possible. The degree to which a player succeeds or fails is measured by a scenario's specific “Objective” chits, the destruction of enemy units, and the exiting of friendly units off the opponent's board edge. A game of Combat Commander is divided into several measures of Game Time. There is no sequence of play to follow, however: each Time segment is divided into a variable number of Player Turns, each of which may consist of one or more Fate Card "Orders" conducted by the active player. Fate Card "Actions" may generally be conducted by either player at any time. "Events" - both good and bad - will occur at random intervals to add a bit of chaos and uncertainty to each player's perfect plan. SCALE: Each hex of a Combat Commander map is roughly 100 feet of distance (about 30 meters). Each complete Player Phase abstractly represents several seconds of real time. Each complete measure of Game Time abstractly represents several minutes of real time. Each unit in the game is approximated as either a single Leader, a 5-man Team, or a 10-man Squad. Radios - and individual weapons larger than a pistol, rifle or BAR - are represented by their own counters. Components: 6½ countersheets One 24-page Rulebook One 52-page Playbook Eight PAC sheets (6 two-sided nationality cards, one Terrain chart, one misc. play aids chart) 439 Cards (6 decks of 72 cards each, 1 Fate card, 6 nationality reference cards) 24 Maps on 12 double-sided 17" x 22" sheets One 8½" x 22" Track Display

Designer

Chad Jensen

Artists

Lee Brimmicombe-Wood, Chad Jensen, Kai Jensen, Rodger B. MacGowan, Scott Mansfield, Leland Myrick, Mark Simonitch

Publisher

GMT Games

Categories

WargameWorld War II

Mechanics

Turn Order ManipulationCard-DrivenGrid MovementHex Grid
View on BoardGameGeek ›
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