2019Steve Darlington
- Videos
- 1
- Creators
- 1
3 - 8 players5 - 15 minLight weight

2023Steve Darlington
From BoardGameGeek
"The Score is an all-new kind of collaborative story game that lets you create the world's greatest heist movie with just 18 cards in under 18 minutes of game time. It's a revolutionary take on shared storytelling that needs no GM, no complex rules, no hefty rulebooks and gives you all the idea prompts you need to be the mastermind." (Tin Star Games) Each player creates a character who has some of the heist Talents the group needs to succeed. The same cards help you pick a location and a target. Then the first of five Acts begin. Each round the players flip a card from the deck, and explain how they use that ability to further the grand scheme. In Acts 1 and 3, everything is going according to plan. In Acts 2 and 4, everything is off the rails (though even your failures look cool). In the final Act 5, everything is up for grabs. Are you prepared to pay the ultimate price to complete the job?
The Score has 2 videos from 2 creators: 2 how-to-play guides. They date from March 2023.
If you like it, try There's Been A Murder, also by Steve Darlington, or Wandering Galaxy: A Crossroads Game, Warcrow Adventures and Roll Player Adventures, which share several of its mechanics.
2019Steve Darlington
3 - 8 players5 - 15 minLight weight
2025Jerry Hawthorne
1 - 6 players60 - 180 minMedium weight
2024Alberto Abal, Jesús Fuster, Laura Castro Royo, Marcos Bello Soto
2 - 4 players60 - 90 minMedium weight
2021Keith Matejka, James William Ryan, Peter Andrew Ryan
1 - 4 players90 - 150 minMedium weight
From BoardGameGeek:
"The Score is an all-new kind of collaborative story game that lets you create the world's greatest heist movie with just 18 cards in under 18 minutes of game time. It's a revolutionary take on shared storytelling that needs no GM, no complex rules, no hefty rulebooks and gives you all the idea prompts you need to be the mastermind." (Tin Star Games) Each player creates a character who has some of the heist Talents the group needs to succeed. The same cards help you pick a location and a target. Then the first of five Acts begin. Each round the players flip a card from the deck, and explain how they use that ability to further the grand scheme. In Acts 1 and 3, everything is going according to plan. In Acts 2 and 4, everything is off the rails (though even your failures look cool). In the final Act 5, everything is up for grabs. Are you prepared to pay the ultimate price to complete the job?
Designer
Steve Darlington
Artist
Matt Roberts
Publisher
Tin Star Games (Board Game)
Categories
Mechanics