2018Trevor Benjamin, David Thompson (I)
- Videos
- 129
- Creators
- 87
2 - 4 players30 minMedium weight

2023Trevor Benjamin, David Thompson (I)
Mainly how-to-play and reviews. General Orders: World War II is covered on BoardGameVideo.com by 6 reviews, 7 how-to-play guides, 5 recorded sessions, 4 unboxings, and 2 other videos.
From BoardGameGeek
General Orders: World War II pits competing commanders against each other in a tug of war for control over a crucial Second World War battlefield, either in the mountains of Italy or the islands of the Pacific. Players strive to seize crucial strategic assets that unlock special abilities, and prevent their opponents doing the same. Balance the desire to gain these advantages with the need to secure supply lines, ward off aerial assault and artillery barrages, and protect your vulnerable headquarters in this compact and elegant two-player game. -description from the publisher
General Orders: World War II has 24 videos from 20 creators: 6 reviews, 7 how-to-play guides, 5 playthroughs, 4 unboxings and 2 other videos. They date from 2023 to February 2025.
To learn the rules, start with "General Orders: World War II - How To Play" by Watch It Played, which runs 22 min.
For an opinion before you buy, start with "TDG: General Orders: World War II" by The Discriminating Gamer. 6 creators have reviewed it. To see it played, watch "General Orders: World War II | Playthrough" by kovray, one of 5 playthroughs.
If you like it, try War Chest, Undaunted: Normandy, Sniper Elite: The Board Game and Undaunted: Stalingrad, also by David Thompson. It appears in convention videos from Gen Con 2023.
8 of 20
2018Trevor Benjamin, David Thompson (I)
2 - 4 players30 minMedium weight
2019Trevor Benjamin, David Thompson (I)
2 players45 - 60 minMedium weight
2022Roger Tankersley, David Thompson (I)
1 - 4 players40 - 70 minMedium weight
2022Trevor Benjamin, David Thompson (I)
2 players45 - 75 minMedium weight
From BoardGameGeek:
General Orders: World War II pits competing commanders against each other in a tug of war for control over a crucial Second World War battlefield, either in the mountains of Italy or the islands of the Pacific. Players strive to seize crucial strategic assets that unlock special abilities, and prevent their opponents doing the same. Balance the desire to gain these advantages with the need to secure supply lines, ward off aerial assault and artillery barrages, and protect your vulnerable headquarters in this compact and elegant two-player game. -description from the publisher
Designers
Trevor Benjamin, David Thompson (I)
Artist
Alex Green
Publisher
Osprey Games
Categories
Mechanics