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Fief: England

Fief: England

2025·Philippe Mouchebeuf

Videos
8
Creators
8

Mainly reviews. Fief: England is covered on BoardGameVideo.com by 4 reviews, 1 how-to-play guides, 2 unboxings, and 1 other video.

2 - 4 players
60 - 120 min
Very heavy weight: Rules-dense, long sessions

From BoardGameGeek

In Fief: England, you take control of the destiny of a family of lords in a revisited medieval era and try to make them the most powerful in the kingdom. To win, you must make good use of: your political strength, by building alliances through marriage, giving titles to your lords and ladies, and convening parliament to raise taxes, your economic strength through income from mills and abbeys, and taxes on towns, and your military strength, by raising troops (knights, sergeants, archers, crossbowmen) and by making good use of your siege engines (bombards and trebuchets). In Fief England, each Player leads a Family of Nobles in the Middle Ages Kingdom of England. A Family is made up of Noblemen and Noblewomen who strive for Royal and Ecclesiastic Titles. These Titles bring their Family power and the right to elect or be elected King or Queen of England and Victory points at the end of the game. Players receive income from the Cities, Mills, and Abbeys they control. Nobles with a Lord or Ecclesiastic Title can levy taxes on their Fiefdoms. Their income can be used to buy new Troops, Mills, Strongholds, and Titles. Income may also be used to bribe or help other Players! Players gain control of new Cities by occupying them with Troops. If Troops from more than one Player occupy the same City, a Battle may take place. The game ends once a Player has 3VPs or two Players, allied through marriage, have a combined total of 4VPs. At the end of Round 7 the game ends, no matter what. The Player or Alliance with the most VPs wins. If the Players or Alliances are tied, a winner is determined by who has the highest Title. -description from the publisher

Fief: England

Watch first

Learn to play

Ludochrono - Fief England - English Version8:34

Ludochrono - Fief England - English Version

LudovoxEN

LudovoxEN

Review

Fief England - Alliances, Treachery, and Power - Kickstarter Critique Review21:50

Fief England - Alliances, Treachery, and Power - Kickstarter Critique Review

Bower's Game Corner

Bower's Game Corner

Which Fief: England video should I watch?

Fief: England has 8 videos from 8 creators: 4 reviews, 1 how-to-play guide, 2 unboxings and 1 other video. They date from 2023 to September 2025.

To learn the rules, start with "Ludochrono - Fief England - English Version" by LudovoxEN, which runs 9 min.

For an opinion before you buy, start with "Fief England - Alliances, Treachery, and Power - Kickstarter Critique Review" by Bower's Game Corner. 4 creators have reviewed it.

If you like it, try Kingmaker, 1793: Patriots & Traitors, Zoo Vadis or Axis & Allies Anniversary Edition, which share several of its mechanics.

All videos

Ludochrono - Fief England - English VersionHow to play8:34

Ludochrono - Fief England - English Version

LudovoxEN

LudovoxEN

Fief England - Alliances, Treachery, and Power - Kickstarter Critique ReviewReview21:50

Fief England - Alliances, Treachery, and Power - Kickstarter Critique Review

Bower's Game Corner

Bower's Game Corner

Fief England (Dégustation du jeu)Review22:33

Fief England (Dégustation du jeu)

Vin d'jeu

Vin d'jeu

FIEF ENGLAND FIJ CANNES 2023Interview12:47

FIEF ENGLAND FIJ CANNES 2023

Ludomaniaque

Ludomaniaque

Unboxing - Fief EnglandUnboxing10:38

Unboxing - Fief England

Clint Conner

Clint Conner

Ludochrono - Fief EnglandReview9:36

Ludochrono - Fief England

Ludovox

Ludovox

Breaking the Seal: Unboxing Fief: England’s Courtly Power StrugglesUnboxing23:24

Breaking the Seal: Unboxing Fief: England’s Courtly Power Struggles

jPlay

jPlay

The Crowdfunding Roundup, December 13th - 26thReview21:24

The Crowdfunding Roundup, December 13th - 26th

Think Outside the Board

Think Outside the Board

Creators who cover this

All channels
Bower's Game Corner
Bower's Game Corner
1 video of this game
Clint Conner
Clint Conner
1 video of this game
jPlay
jPlay
1 video of this game
Ludomaniaque
Ludomaniaque
1 video of this game
Ludovox
Ludovox
1 video of this game
LudovoxEN
LudovoxEN
1 video of this game
Think Outside the Board
Think Outside the Board
1 video of this game
Vin d'jeu
Vin d'jeu
1 video of this game

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Videos
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Creators
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Mostly how-to-play

1 - 6 players·120 - 300 min·Heavy weight

1793: Patriots & Traitors

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Zoo Vadis

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About Fief: England

From BoardGameGeek:

In Fief: England, you take control of the destiny of a family of lords in a revisited medieval era and try to make them the most powerful in the kingdom. To win, you must make good use of: your political strength, by building alliances through marriage, giving titles to your lords and ladies, and convening parliament to raise taxes, your economic strength through income from mills and abbeys, and taxes on towns, and your military strength, by raising troops (knights, sergeants, archers, crossbowmen) and by making good use of your siege engines (bombards and trebuchets). In Fief England, each Player leads a Family of Nobles in the Middle Ages Kingdom of England. A Family is made up of Noblemen and Noblewomen who strive for Royal and Ecclesiastic Titles. These Titles bring their Family power and the right to elect or be elected King or Queen of England and Victory points at the end of the game. Players receive income from the Cities, Mills, and Abbeys they control. Nobles with a Lord or Ecclesiastic Title can levy taxes on their Fiefdoms. Their income can be used to buy new Troops, Mills, Strongholds, and Titles. Income may also be used to bribe or help other Players! Players gain control of new Cities by occupying them with Troops. If Troops from more than one Player occupy the same City, a Battle may take place. The game ends once a Player has 3VPs or two Players, allied through marriage, have a combined total of 4VPs. At the end of Round 7 the game ends, no matter what. The Player or Alliance with the most VPs wins. If the Players or Alliances are tied, a winner is determined by who has the highest Title. -description from the publisher

Designer

Philippe Mouchebeuf

Artists

Mailon Karr, Ricardo (aka Cptn Cosmos)

Publisher

International Team Games (ITS)

Categories

EconomicFightingMedievalPolitical

Mechanics

NegotiationArea Majority / InfluenceArea MovementDice Rolling
View on BoardGameGeek ›
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