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Transperceneige, le jeu

Transperceneige, le jeu

2026·Maxime Artru

3 - 5 players
120 min

From BoardGameGeek

Transperceneige, the game is an asymmetrical semi-cooperative game. Following a climatic catastrophe, the Earth has been plunged into a new ice age, removing all life from the planet. Only one group of humans has managed to board the Transperceneige, a train that runs around the planet forever, keeping them alive. The players, in command of the different groups of passengers, will have to make choices and collaborate with each other (or not!) to take control of the Transperceneige. But they still have to survive the trip. To gain influence, you must satisfy your passengers, prepare revolts and achieve secret objectives. However, selfish choices will jeopardize the survival of the whole train, leading to defeat. Can you make the right decisions? Action planning, cooperation, resource management and bluffing will be your best assets on board the train of a thousand and one cars. Welcome to the Transperceneige! Each player controls a class made up of the passengers of the train. Each class is different and corresponds to a specific hierarchy and function in the train (high, medium, low class). Players will have to manage cars using a deck of cards unique to each player, representing the possible actions to be performed during the game turn. Players will have to cooperate (or not!) to survive together to one of 5 possible endgames: 4 defeat scenarios, one victory scenario. If the train reaches its destination, symbolized by a "Sun" marker on the central board, the game ends immediately. The player who was the most clever, and therefore with the most influence points at the end of the game, will take control of the Transperceneige! Otherwise, when one of the conditions listed below is met, the game ends immediately and the game is lost. The train stops. The train does not go in the right direction (the "Death" marker is reached on the central board) There are no more Event cards to draw A player loses all his passengers -description from the publisher (translated)

Transperceneige, le jeu

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About Transperceneige, le jeu

From BoardGameGeek:

Transperceneige, the game is an asymmetrical semi-cooperative game. Following a climatic catastrophe, the Earth has been plunged into a new ice age, removing all life from the planet. Only one group of humans has managed to board the Transperceneige, a train that runs around the planet forever, keeping them alive. The players, in command of the different groups of passengers, will have to make choices and collaborate with each other (or not!) to take control of the Transperceneige. But they still have to survive the trip. To gain influence, you must satisfy your passengers, prepare revolts and achieve secret objectives. However, selfish choices will jeopardize the survival of the whole train, leading to defeat. Can you make the right decisions? Action planning, cooperation, resource management and bluffing will be your best assets on board the train of a thousand and one cars. Welcome to the Transperceneige! Each player controls a class made up of the passengers of the train. Each class is different and corresponds to a specific hierarchy and function in the train (high, medium, low class). Players will have to manage cars using a deck of cards unique to each player, representing the possible actions to be performed during the game turn. Players will have to cooperate (or not!) to survive together to one of 5 possible endgames: 4 defeat scenarios, one victory scenario. If the train reaches its destination, symbolized by a "Sun" marker on the central board, the game ends immediately. The player who was the most clever, and therefore with the most influence points at the end of the game, will take control of the Transperceneige! Otherwise, when one of the conditions listed below is met, the game ends immediately and the game is lost. The train stops. The train does not go in the right direction (the "Death" marker is reached on the central board) There are no more Event cards to draw A player loses all his passengers -description from the publisher (translated)

Designer

Maxime Artru

Publisher

Rose Noire Edition

Categories

ComicsTrains

Mechanics

Betting & BluffingHidden RolesSemi-Cooperative Game
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