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Battles in the East 2: Uman Pocket and Guderian's Final Blitzkrieg

Battles in the East 2: Uman Pocket and Guderian's Final Blitzkrieg

2023·Antony Birkett

Videos
9
Creators
4

Mainly playthroughs. Battles in the East 2: Uman Pocket and Guderian's Final Blitzkrieg is covered on BoardGameVideo.com by 1 how-to-play guides, 5 recorded sessions, and 3 unboxings.

1 - 2 players
120 - 240 min
Heavy weight: Expect a long teach

From BoardGameGeek

Battles in the East 2 (BITE) is the second in a series simulating World War II Eastern Front battles. The system rules are an evolution of the SPI classics Panzergruppe Guderian, Army Group South, and Cobra. Unit integrity bonuses include Soviet Corps and vary to show the increasing Soviet cohesion and decreasing German cohesion as the war progresses. HQ units provide higher level combat support and supply advantages to corresponding units in range. BITEs also incorporates standardized scales (unit size, distance, time) for easy comparisons. While the series rules allow players to play many games with the same core rules, the scenario rules add unique situational elements of each battle. Each volume includes two battles from one year with two copies of the charts and tables as well as scenario rules and set-up cards for easy reference. Uman Pocket Uman, 1941: Operation Barbarossa achieved huge successes. Army Group South had cleared Eastern Poland and in fierce engagements destroyed large elements of the armies of the Southwest Front. Budyonny was trying to regroup and make a stand west of the Dnieper River. Although most of their vast mechanized forces had been destroyed, these forces could not be left to attack the flanks of Army Group South. Von Rundstedt ordered Von Kleist to pocket and destroy these forces before they could retreat across the Dniepr. To support 1st Panzer Group, Reichenau's 6th Army would pin Budyonny's Southwest and Southern Fronts. The game runs from 14 July–8 August 1941-ten game turns. Guderian's Final Blitzkrieg Tula, 1941: Operation Typhoon, the German offensive to capture Moscow in late 1941, was in its final throes. To the south of Moscow, Guderian led his 2nd Panzer Group in a blitzkrieg attack to encircle Moscow. This was a race for Guderian between the ever-worsening weather, the exhaustion of his troops and the stiffening Soviet resistance. Key to the success or otherwise was the industrial city of Tula. The plan was simple. His forces would encircle the city from the south, capture it, and then drive north into Moscow and end the war. Zhukov knew Tula must be held. This would buy time for the Soviet reserve armies to arrive and counterattack. The frontline forces would need to hold and fight to the last man. The game runs from 17th November 1941–7th December 1941-ten game turns. Battles in the East Series Players: 2 Playing Time: 2–4 hours Map Scale: 3–5 miles per hex (5–8 km) Counter Scale: Regiment–Division Complexity: Medium Solitaire: High -description from the publisher

Battles in the East 2: Uman Pocket and Guderian's Final Blitzkrieg

Watch first

Learn to play

Battles in the East vol. 2 - Uman Pocket 1941 - Tura 11:05:47

Battles in the East vol. 2 - Uman Pocket 1941 - Tura 1

Watch it played

Battles in the East Uman Pocket /2.8:19

Battles in the East Uman Pocket /2.

Big Board Gaming

Big Board Gaming

Which Battles in the East 2: Uman Pocket and Guderian's Final Blitzkrieg video should I watch?

Battles in the East 2: Uman Pocket and Guderian's Final Blitzkrieg has 9 videos from 4 creators: 1 how-to-play guide, 5 playthroughs and 3 unboxings. They date from 2023 to January 2024.

To learn the rules, start with "Battles in the East vol. 2 - Uman Pocket 1941 - Tura 1", which runs 1 h 6 min.

To see it played, watch "Battles in the East Uman Pocket /2." by Big Board Gaming, one of 5 playthroughs.

If you like it, try Battles in the East 1: Sandomierz Offensive and Bagration Stopped, Crimea: Conquest & Liberation, Battles in the East 3: Operation Sonnewende/Pomerania and Drive to the Sea and Stalingrad Relief: December 1942, also by Antony Birkett.

All videos

Battles in the East Uman Pocket /2.Playthrough8:19

Battles in the East Uman Pocket /2.

Big Board Gaming

Big Board Gaming

Battles in the East. Uman Pocket : combat example.Playthrough8:22

Battles in the East. Uman Pocket : combat example.

Big Board Gaming

Big Board Gaming

Battles in the East Volume 2 Tula 41 Soviet Setup (4k, 2024)Playthrough10:22

Battles in the East Volume 2 Tula 41 Soviet Setup (4k, 2024)

Battles in the East: know your enemy /3.Playthrough8:27

Battles in the East: know your enemy /3.

Big Board Gaming

Big Board Gaming

Unboxing | Battles in the East, Vol. 2 (Decision Games 2023)Unboxing12:12

Unboxing | Battles in the East, Vol. 2 (Decision Games 2023)

Ardwulf's Lair

Ardwulf's Lair

Battles in the East Volume 2 Quick Look (4k, 2024)Unboxing7:01

Battles in the East Volume 2 Quick Look (4k, 2024)

Military Conflict

Military Conflict

Talking Wargames (7/30/23)Unboxing1:08:49

Talking Wargames (7/30/23)

Military Conflict

Military Conflict

Battles in the East vol. 2 - Uman Pocket 1941 - Tura 1How to play1:05:47

Battles in the East vol. 2 - Uman Pocket 1941 - Tura 1

Battles in the East Volume 2 Tula 41 German Setup (4k, 2024)Playthrough8:54

Battles in the East Volume 2 Tula 41 German Setup (4k, 2024)

Military Conflict

Military Conflict

3 of 4

Creators who cover this

All channels
Big Board Gaming
Big Board Gaming
3 videos of this game
Military Conflict
Military Conflict
3 videos of this game
Ardwulf's Lair
Ardwulf's Lair
1 video of this game

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Battles in the East 1: Sandomierz Offensive and Bagration Stopped

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Crimea: Conquest & Liberation

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About Battles in the East 2: Uman Pocket and Guderian's Final Blitzkrieg

From BoardGameGeek:

Battles in the East 2 (BITE) is the second in a series simulating World War II Eastern Front battles. The system rules are an evolution of the SPI classics Panzergruppe Guderian, Army Group South, and Cobra. Unit integrity bonuses include Soviet Corps and vary to show the increasing Soviet cohesion and decreasing German cohesion as the war progresses. HQ units provide higher level combat support and supply advantages to corresponding units in range. BITEs also incorporates standardized scales (unit size, distance, time) for easy comparisons. While the series rules allow players to play many games with the same core rules, the scenario rules add unique situational elements of each battle. Each volume includes two battles from one year with two copies of the charts and tables as well as scenario rules and set-up cards for easy reference. Uman Pocket Uman, 1941: Operation Barbarossa achieved huge successes. Army Group South had cleared Eastern Poland and in fierce engagements destroyed large elements of the armies of the Southwest Front. Budyonny was trying to regroup and make a stand west of the Dnieper River. Although most of their vast mechanized forces had been destroyed, these forces could not be left to attack the flanks of Army Group South. Von Rundstedt ordered Von Kleist to pocket and destroy these forces before they could retreat across the Dniepr. To support 1st Panzer Group, Reichenau's 6th Army would pin Budyonny's Southwest and Southern Fronts. The game runs from 14 July–8 August 1941-ten game turns. Guderian's Final Blitzkrieg Tula, 1941: Operation Typhoon, the German offensive to capture Moscow in late 1941, was in its final throes. To the south of Moscow, Guderian led his 2nd Panzer Group in a blitzkrieg attack to encircle Moscow. This was a race for Guderian between the ever-worsening weather, the exhaustion of his troops and the stiffening Soviet resistance. Key to the success or otherwise was the industrial city of Tula. The plan was simple. His forces would encircle the city from the south, capture it, and then drive north into Moscow and end the war. Zhukov knew Tula must be held. This would buy time for the Soviet reserve armies to arrive and counterattack. The frontline forces would need to hold and fight to the last man. The game runs from 17th November 1941–7th December 1941-ten game turns. Battles in the East Series Players: 2 Playing Time: 2–4 hours Map Scale: 3–5 miles per hex (5–8 km) Counter Scale: Regiment–Division Complexity: Medium Solitaire: High -description from the publisher

Designer

Antony Birkett

Artist

Joe Youst

Publisher

Decision Games (I)

Categories

WargameWorld War II

Mechanics

Hex Grid
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