
2022Stephen Baker
From BoardGameGeek
The players control 2-6 characters each, who are experts in different fields. They have been invited to see the hyper modern, fully automated Alcatraz Prison, before it is officially opened. As luck would have it, though, something goes wrong, and the characters become inmates of the penitentiary. Now they all want to flee the island. Each turn a player chooses a character to move on the island, trying to collect Escape Cards they could have use of when performing their Run. While moving they have to look out for Sentinel guards, and Drone attacks. Each rescued character gives the player a point, and the player with the highest score at the end wins. The game is semi-cooperative, and players can team up to raise their chances of successfully fleeing. While the game goes on, the Prison System is gradually waking up. At the point it is fully activated it becomes impossible to flee. The game ends when this happens, or when no living prisoner remains on the island. -description from the publisher
EscapeRun Alcatraz 2034 has 2 videos from 1 creator: 1 unboxing and 1 other video. They date from 2022 to April 2023.
If you like it, try HeroQuest, Heroscape Master Set: Rise of the Valkyrie, HeroQuest: First Light and Space Crusade, also by Stephen Baker.
2004Stephen Baker, Rob Daviau, Craig Van Ness
2 - 4 players90 minMedium weight
2025Stephen Baker, Doug Hopkins
2 - 5 players0 minLight weight
1990Stephen Baker
2 - 4 players120 minMedium weight
From BoardGameGeek:
The players control 2-6 characters each, who are experts in different fields. They have been invited to see the hyper modern, fully automated Alcatraz Prison, before it is officially opened. As luck would have it, though, something goes wrong, and the characters become inmates of the penitentiary. Now they all want to flee the island. Each turn a player chooses a character to move on the island, trying to collect Escape Cards they could have use of when performing their Run. While moving they have to look out for Sentinel guards, and Drone attacks. Each rescued character gives the player a point, and the player with the highest score at the end wins. The game is semi-cooperative, and players can team up to raise their chances of successfully fleeing. While the game goes on, the Prison System is gradually waking up. At the point it is fully activated it becomes impossible to flee. The game ends when this happens, or when no living prisoner remains on the island. -description from the publisher
Designer
Stephen Baker
Publisher
Gamestorm Oy
Categories
Mechanics