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Firebirds: Huey

Firebirds: Huey

2022·Joe Carter

1 players
180 - 600 min
Light weight: Learn it in minutes

From BoardGameGeek

Firebirds: Huey is a tactical-level, narrative-style solitaire print and play wargame using a tables-based game engine. As the pilot of either a US Army UH-1H Huey Medevac helicopter, a US Army UH-1H air cavalry troop transport helicopter, or an L-19 Bird Dog pilot, your ultimate goal is to survive a 1-year Vietnam tour of duty during the year 1968, while at the same time either trying to extract and return as many wounded US Army soldiers as you can from ‘hot' landing zones (LZs), insert/extract US Army Soldiers or Rangers in hot LZs, or spot enemy Viet Cong units in FAC (Forward Air Controller) zones and later call in air strikes to take them out. The player will move his helicopter through various travel boxes on a map during each mission on his way to the assigned mission zone, then must successfully return back to home base. Game components include a crewmen placement mat, strategic map mat, tables book, crewmen status sheet, campaign log sheet, and counter sheet representing individual helicopters, enemy units, etc.

Firebirds: Huey

All videos

Firebirds: Huey PnP Tabletop Wargame - Mission PlaythroughHow to play1:19:27

Firebirds: Huey PnP Tabletop Wargame - Mission Playthrough

Black Cat Wargames

Black Cat Wargames

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Black Cat Wargames
Black Cat Wargames
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About Firebirds: Huey

From BoardGameGeek:

Firebirds: Huey is a tactical-level, narrative-style solitaire print and play wargame using a tables-based game engine. As the pilot of either a US Army UH-1H Huey Medevac helicopter, a US Army UH-1H air cavalry troop transport helicopter, or an L-19 Bird Dog pilot, your ultimate goal is to survive a 1-year Vietnam tour of duty during the year 1968, while at the same time either trying to extract and return as many wounded US Army soldiers as you can from ‘hot' landing zones (LZs), insert/extract US Army Soldiers or Rangers in hot LZs, or spot enemy Viet Cong units in FAC (Forward Air Controller) zones and later call in air strikes to take them out. The player will move his helicopter through various travel boxes on a map during each mission on his way to the assigned mission zone, then must successfully return back to home base. Game components include a crewmen placement mat, strategic map mat, tables book, crewmen status sheet, campaign log sheet, and counter sheet representing individual helicopters, enemy units, etc.

Designer

Joe Carter

Artist

Joe Carter

Publisher

Black Cat

Categories

Aviation / FlightVietnam WarWargame

Mechanics

Solo / Solitaire Game
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