2022John H. Butterfield
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1 - 2 players15 - 300 minVery heavy weight

2026John H. Butterfield
From BoardGameGeek
Forty years ago, John Butterfield designed The Voyage of the BSM Pandora, the first successful solitaire paragraph-driven game. Now this branching narrative game concept goes into a new dimension with Away Team: The Voyages of the Pandora. Away Team: The Voyages of the Pandora is a game of exploring alien worlds in distant star systems. You command the Pandora, an interstellar survey ship on its voyages of discovery. Each voyage sends Pandora to a different star system where you assemble away teams from the ship's crew and equipment to explore planets, moons and other sites of interest, with the following directives: - Locate exo-life forms, and document their physiology and behavior; - Collect exo-DNA, vital to genetic science and human adaptation to life in the stars; - Identify and survey environments suitable for human settlement and development; - Search for intelligent life and alien cultures; and if found, establish contact with goodwill; - Don't get killed. Away Team has three modes of play. - The solitaire campaign game, provides an epic inter-connected narrative experience for one player across seven star systems; providing over 80 hours of play time, exploration, and plot-twists. - The solitaire star system game provides one player with a repeatable play experience commanding one Pandora voyage to a single star system. You set the experience level of your crew and the danger level of each voyage. - The 2-player game puts players in command of competing away teams from Pandora in a voyage to a single star system, also a repeatable play experience. -description from publisher
2022John H. Butterfield
1 - 2 players15 - 300 minVery heavy weight
2009John H. Butterfield
1 - 2 players120 - 900 minHeavy weight
2015John H. Butterfield, Uwe Eickert, Gunter Eickert
1 players30 minHeavy weight
2018John H. Butterfield
1 - 4 players60 - 240 minHeavy weight
From BoardGameGeek:
Forty years ago, John Butterfield designed The Voyage of the BSM Pandora, the first successful solitaire paragraph-driven game. Now this branching narrative game concept goes into a new dimension with Away Team: The Voyages of the Pandora. Away Team: The Voyages of the Pandora is a game of exploring alien worlds in distant star systems. You command the Pandora, an interstellar survey ship on its voyages of discovery. Each voyage sends Pandora to a different star system where you assemble away teams from the ship's crew and equipment to explore planets, moons and other sites of interest, with the following directives: - Locate exo-life forms, and document their physiology and behavior; - Collect exo-DNA, vital to genetic science and human adaptation to life in the stars; - Identify and survey environments suitable for human settlement and development; - Search for intelligent life and alien cultures; and if found, establish contact with goodwill; - Don't get killed. Away Team has three modes of play. - The solitaire campaign game, provides an epic inter-connected narrative experience for one player across seven star systems; providing over 80 hours of play time, exploration, and plot-twists. - The solitaire star system game provides one player with a repeatable play experience commanding one Pandora voyage to a single star system. You set the experience level of your crew and the danger level of each voyage. - The 2-player game puts players in command of competing away teams from Pandora in a voyage to a single star system, also a repeatable play experience. -description from publisher
Designer
John H. Butterfield
Artists
Javier Bahamonde, John H. Butterfield, Kurt Miller
Publisher
GMT Games
Categories
Mechanics