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Away Team: The Voyages of the Pandora

Away Team: The Voyages of the Pandora

2026·John H. Butterfield

1 - 2 players
0 min
Heavy weight: Expect a long teach

From BoardGameGeek

Forty years ago, John Butterfield designed The Voyage of the BSM Pandora, the first successful solitaire paragraph-driven game. Now this branching narrative game concept goes into a new dimension with Away Team: The Voyages of the Pandora. Away Team: The Voyages of the Pandora is a game of exploring alien worlds in distant star systems. You command the Pandora, an interstellar survey ship on its voyages of discovery. Each voyage sends Pandora to a different star system where you assemble away teams from the ship's crew and equipment to explore planets, moons and other sites of interest, with the following directives: - Locate exo-life forms, and document their physiology and behavior; - Collect exo-DNA, vital to genetic science and human adaptation to life in the stars; - Identify and survey environments suitable for human settlement and development; - Search for intelligent life and alien cultures; and if found, establish contact with goodwill; - Don't get killed. Away Team has three modes of play. - The solitaire campaign game, provides an epic inter-connected narrative experience for one player across seven star systems; providing over 80 hours of play time, exploration, and plot-twists. - The solitaire star system game provides one player with a repeatable play experience commanding one Pandora voyage to a single star system. You set the experience level of your crew and the danger level of each voyage. - The 2-player game puts players in command of competing away teams from Pandora in a voyage to a single star system, also a repeatable play experience. -description from publisher

Away Team: The Voyages of the Pandora

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LIVE John Butterfield Designer of 'Away Team: The Voyages of the Pandora'Interview1:16:28

LIVE John Butterfield Designer of 'Away Team: The Voyages of the Pandora'

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About Away Team: The Voyages of the Pandora

From BoardGameGeek:

Forty years ago, John Butterfield designed The Voyage of the BSM Pandora, the first successful solitaire paragraph-driven game. Now this branching narrative game concept goes into a new dimension with Away Team: The Voyages of the Pandora. Away Team: The Voyages of the Pandora is a game of exploring alien worlds in distant star systems. You command the Pandora, an interstellar survey ship on its voyages of discovery. Each voyage sends Pandora to a different star system where you assemble away teams from the ship's crew and equipment to explore planets, moons and other sites of interest, with the following directives: - Locate exo-life forms, and document their physiology and behavior; - Collect exo-DNA, vital to genetic science and human adaptation to life in the stars; - Identify and survey environments suitable for human settlement and development; - Search for intelligent life and alien cultures; and if found, establish contact with goodwill; - Don't get killed. Away Team has three modes of play. - The solitaire campaign game, provides an epic inter-connected narrative experience for one player across seven star systems; providing over 80 hours of play time, exploration, and plot-twists. - The solitaire star system game provides one player with a repeatable play experience commanding one Pandora voyage to a single star system. You set the experience level of your crew and the danger level of each voyage. - The 2-player game puts players in command of competing away teams from Pandora in a voyage to a single star system, also a repeatable play experience. -description from publisher

Designer

John H. Butterfield

Artists

Javier Bahamonde, John H. Butterfield, Kurt Miller

Publisher

GMT Games

Categories

Science FictionSpace Exploration

Mechanics

Area MovementStorytelling & NarrativeCampaign Game
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