Clue

Clue

2019Patrick Otley, Anthony E. Pratt

2 - 6 players
40 min
1.3/5 weight

From BoardGameGeek

In this new edition of Clue, you will solve the mystery with the help of the ghost of Mrs. White by using Amazon Alexa. Which suspect is responsible for the murder of Mr. Boddy in his mansion? Investigate who did it, which item they used, and the room where they committed the crime. Players have the option to summon the ghost of Mrs. White. If she's in a pleasant mood, she might help solve the case. If she's not… watch out! Clue/do is a murder mystery game. The aim is to find out who committed the murder, which weapon they used, and where in the mansion they did it. How do you solve the case? By careful questioning of your fellow players you can deduce which information is concealed in the crime envelope. The trick is to be clever with your questioning. Roll doubles to summon the ghost of Mrs. White. Just say, "Alexa, ask Mrs. White." If she's in a good mood she might help you advance in the game. But if she's not, she could very well say, "Hah! You thought your day was going well, but that's over now," and will give help to another player instead. -description from the publisher

There are no videos for this game yet.

Creators who cover this

Triple S Games
Triple S Games
1 video of this game

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About Clue

From BoardGameGeek:

In this new edition of Clue, you will solve the mystery with the help of the ghost of Mrs. White by using Amazon Alexa. Which suspect is responsible for the murder of Mr. Boddy in his mansion? Investigate who did it, which item they used, and the room where they committed the crime. Players have the option to summon the ghost of Mrs. White. If she's in a pleasant mood, she might help solve the case. If she's not… watch out! Clue/do is a murder mystery game. The aim is to find out who committed the murder, which weapon they used, and where in the mansion they did it. How do you solve the case? By careful questioning of your fellow players you can deduce which information is concealed in the crime envelope. The trick is to be clever with your questioning. Roll doubles to summon the ghost of Mrs. White. Just say, "Alexa, ask Mrs. White." If she's in a good mood she might help you advance in the game. But if she's not, she could very well say, "Hah! You thought your day was going well, but that's over now," and will give help to another player instead. -description from the publisher

Designers

Patrick Otley, Anthony E. Pratt

Categories

DeductionMurder / Mystery

Mechanics

DeductionGrid MovementMemoryRoll / Spin and Move
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