2020Michał Jagodziński, Kamil Langie
- Videos
- 32
- Creators
- 20
1 - 2 players10 - 30 minMedium weight

2023Michał Jagodziński, Kamil Langie
Mainly reviews. Micro Architects is covered on BoardGameVideo.com by 9 reviews, 4 how-to-play guides, 3 recorded sessions, and 2 unboxings.
From BoardGameGeek
Micro Architects is a 1-4 player, city building game which takes 30-60 minutes to play. As a city architect your role is to plan the layout of your city, build landmarks, provide services, manage residents and deal with random events that affect your city. The game is played over 3 rounds with players scoring after each round. On your turn pick a building from the ones set up at the beginning of a round and place it on your city board and try to create patterns based on goal cards. When picking a landmark, take a landmark tile to go with it and try to fulfill its requirements. After filling up a whole district with buildings, gain a boat. 2 boats let you acquire a service for your city which makes it more attractive to the residents. After a round is completed score points in 3 ways: GOALS - each pattern is worth a number of points LANDMARKS - each landmark has a unique requirement for where it needs to be placed and what other buildings should it be surrounded by SERVICES - each service provides points for a specific set of buildings in your city At any point of your turn you are able to use construction tokens to demolish buildings and build them again in a different spot, use buildings from an additional building pool or have more choice when choosing the right service for your city. RESIDENTS module More advanced players will definitely want to play with an extra module that comes in the box - RESIDENTS. This module adds an additional board to each player's city board where you place residents that come to your city. Residents allow you to score additional points, reuse your construction tokens and gain extra boats which in turn let you acquire more services for your city. EVENT module Spice things up with the event deck! Pick a card and see whether you'll have to deal with an impending disaster or strike of good fortune. Disasters can ruin your plans if you don't prepare for them in time and positive events might give you that extra boost on your path to victory. The game ends after the scoring phase for round 3. The player with the most points is the winner and becomes the chief architect! -description from the designer
Micro Architects has 18 videos from 11 creators: 9 reviews, 4 how-to-play guides, 3 playthroughs and 2 unboxings. They date from 2023 to November 2025.
To learn the rules, start with "Micro Architects ROGRYWKA 2 OSOBOWA - PL" by Thistroy Games, which runs 39 min. For a quicker teach, "Micro Architects - How to play" by Thistroy Games runs 17 min.
For an opinion before you buy, start with "Purple Moose Plays...Micro Architects (solo) - Gamefound Preview" by Purple Moose Plays. 6 creators have reviewed it. To see it played, watch "Micro Architects Gamefound Preview Gameplay & First Impressions" by Gettin' Jiggly Board Games, one of 3 playthroughs.
If you like it, try Micro City (Second Edition), Micro Cosmos, Micro Moonshine and Micro Empires, also by Kamil Langie.
8 of 11
2020Michał Jagodziński, Kamil Langie
1 - 2 players10 - 30 minMedium weight
2023Michał Jagodziński, Kamil Langie
1 - 4 players40 - 90 minMedium weight
2025Michał Jagodziński, Kamil Langie
1 - 4 players45 - 90 minMedium weight
2027Kamil Langie
1 - 4 players30 - 60 min
From BoardGameGeek:
Micro Architects is a 1-4 player, city building game which takes 30-60 minutes to play. As a city architect your role is to plan the layout of your city, build landmarks, provide services, manage residents and deal with random events that affect your city. The game is played over 3 rounds with players scoring after each round. On your turn pick a building from the ones set up at the beginning of a round and place it on your city board and try to create patterns based on goal cards. When picking a landmark, take a landmark tile to go with it and try to fulfill its requirements. After filling up a whole district with buildings, gain a boat. 2 boats let you acquire a service for your city which makes it more attractive to the residents. After a round is completed score points in 3 ways: GOALS - each pattern is worth a number of points LANDMARKS - each landmark has a unique requirement for where it needs to be placed and what other buildings should it be surrounded by SERVICES - each service provides points for a specific set of buildings in your city At any point of your turn you are able to use construction tokens to demolish buildings and build them again in a different spot, use buildings from an additional building pool or have more choice when choosing the right service for your city. RESIDENTS module More advanced players will definitely want to play with an extra module that comes in the box - RESIDENTS. This module adds an additional board to each player's city board where you place residents that come to your city. Residents allow you to score additional points, reuse your construction tokens and gain extra boats which in turn let you acquire more services for your city. EVENT module Spice things up with the event deck! Pick a card and see whether you'll have to deal with an impending disaster or strike of good fortune. Disasters can ruin your plans if you don't prepare for them in time and positive events might give you that extra boost on your path to victory. The game ends after the scoring phase for round 3. The player with the most points is the winner and becomes the chief architect! -description from the designer
Designers
Michał Jagodziński, Kamil Langie
Artist
Jarosław Wajs
Publisher
Thistroy Games
Categories
Mechanics