1975Jim Dunnigan, Joseph Miranda
- Videos
- 29
- Creators
- 7
2 players180 minMedium weight

2024Joseph Miranda
From BoardGameGeek
Drive on Leningrad: 1941 (CIE Volume 1) is a two-player series of games focused on campaign scenarios at the division/corps level. The system uses the same maps as War in Europe (WIE), with updated graphics and a more detailed terrain analysis. The counters have been upgraded and are presented with historical identifications. The game system utilizes a Move/Fight, Fight/Move sequence of play to portray simply doctrinal differences among contending armed forces. It also utilizes headquarters units to project logistics and combat support capabilities. Drive on Leningrad covers the Army Group North drive on Leningrad in 1941, and the ensuing Soviet counteroffensive. It ends with the German relief of the Demyansk Pocket. Each game turn (GT) represents around one week in clear weather and two weeks in mud and snow game turns. Each hex represents 20 miles (32.5 km) across. German, Finnish, and Western Allied units are shown mostly as division-sized units, with Soviet and Axis Allied units depicted as corps. -description from the publisher
Drive on Leningrad: 1941 (Campaigns in Europe Volume 1) has 4 videos from 2 creators: 1 how-to-play guide, 1 playthrough and 2 unboxings. They date from 2024 to April 2025.
To learn the rules, start with "Campaigns In Europe Series Overview/Rules Review" by UBoater658, which runs 1 h 4 min.
To see it played, watch "Campaigns in Europe vol. 1 - German Turn 1 - Thru Combat Phase" by UBoater658.
If you like it, try World War I: 1914-1918, Trajan: Ancient Wars Series Expansion Kit, Midway Solitaire and Struggle for the Galactic Empire, also by Joseph Miranda.
1975Jim Dunnigan, Joseph Miranda
2 players180 minMedium weight
2004Joseph Miranda
1 - 2 players240 minHeavy weight
2017Eric R. Harvey, Joseph Miranda
1 players0 minHeavy weight
2009Joseph Miranda
1 players240 minHeavy weight
From BoardGameGeek:
Drive on Leningrad: 1941 (CIE Volume 1) is a two-player series of games focused on campaign scenarios at the division/corps level. The system uses the same maps as War in Europe (WIE), with updated graphics and a more detailed terrain analysis. The counters have been upgraded and are presented with historical identifications. The game system utilizes a Move/Fight, Fight/Move sequence of play to portray simply doctrinal differences among contending armed forces. It also utilizes headquarters units to project logistics and combat support capabilities. Drive on Leningrad covers the Army Group North drive on Leningrad in 1941, and the ensuing Soviet counteroffensive. It ends with the German relief of the Demyansk Pocket. Each game turn (GT) represents around one week in clear weather and two weeks in mud and snow game turns. Each hex represents 20 miles (32.5 km) across. German, Finnish, and Western Allied units are shown mostly as division-sized units, with Soviet and Axis Allied units depicted as corps. -description from the publisher
Designer
Joseph Miranda
Publisher
Decision Games (I)
Categories
Mechanics