2012Aaron Dill, John Kovaleski, Sean Sweigart
- Videos
- 22
- Creators
- 3
3 - 4 players120 - 180 minMedium weight

2023Andrew Roy (II)
Mainly how-to-play and reviews. Blind Business is covered on BoardGameVideo.com by 4 reviews, 7 how-to-play guides, 4 unboxings, and 2 other videos.
From BoardGameGeek
There's festivity in the air! Ricky is also in the air, the 10-foot-tall donkey-shaped piñata that is the mascot and symbol of the town. The mayor has announced a contest to take down Ricky, and the whole town is invited to participate. No one can break Ricky open by themselves, though, so you have to gather the best teammates from the four districts of town, each bringing their own abilities to the challenge. Snatch the right people from the hands of your competitors and gather the best team of piñata-poppers - but you never know who could be on the other teams until it's too late. Hurry up and pop Ricky before anyone else can, and you'll win all the candy inside, the Big Trophy, and never-ending prestige! Blind Business is made up of a deck of 50 cards that are numbered from 1 to 11 in four colors, along with six jokers. You start with four cards in hand; after seeing them, shuffle them and place them so that all other players can see them, but not you. On a turn, the active player requests a card from an opponent. If the opponent refuses to hand it over, they keep in their area for scoring at game's end; if they do hand it over, they can try to claim a card from the active player's hand - and the active player can then agree to this trade (with players swapping cards and scoring them) or refuse (with each scoring their own card). Whatever happens, players refill their hands to four cards. Each player arranges cards in columns according to their color, with colors corresponding to the four zones in which the city is divided: the playground, the boardwalk, the central station, and downtown. At the end of the game, depending on the majorities, players earn points based on their card combinations. You can also win instantly by collecting five consecutive cards of a single color. -description from publisher
Blind Business has 17 videos from 16 creators: 4 reviews, 7 how-to-play guides, 4 unboxings and 2 other videos. They date from 2023 to August 2026.
To learn the rules, start with "Blind Business en 3 minutos [Juego de Mesa / Devir]" by JugandoConKetty, which runs 4 min.
For an opinion before you buy, start with "Blind Business Review" by MarcoOmnigamer. 4 creators have reviewed it.
If you like it, try Spartacus: A Game of Blood and Treachery, District Noir, Bohnanza or Sheriff of Nottingham, which share several of its mechanics.
8 of 16
2012Aaron Dill, John Kovaleski, Sean Sweigart
3 - 4 players120 - 180 minMedium weight
2016Nobutake Dogen, Nao Shimamura (シマムラナオ)
2 players10 - 20 minLight weight
2014Sérgio Halaban, André Zatz
3 - 5 players60 minLight weight
From BoardGameGeek:
There's festivity in the air! Ricky is also in the air, the 10-foot-tall donkey-shaped piñata that is the mascot and symbol of the town. The mayor has announced a contest to take down Ricky, and the whole town is invited to participate. No one can break Ricky open by themselves, though, so you have to gather the best teammates from the four districts of town, each bringing their own abilities to the challenge. Snatch the right people from the hands of your competitors and gather the best team of piñata-poppers - but you never know who could be on the other teams until it's too late. Hurry up and pop Ricky before anyone else can, and you'll win all the candy inside, the Big Trophy, and never-ending prestige! Blind Business is made up of a deck of 50 cards that are numbered from 1 to 11 in four colors, along with six jokers. You start with four cards in hand; after seeing them, shuffle them and place them so that all other players can see them, but not you. On a turn, the active player requests a card from an opponent. If the opponent refuses to hand it over, they keep in their area for scoring at game's end; if they do hand it over, they can try to claim a card from the active player's hand - and the active player can then agree to this trade (with players swapping cards and scoring them) or refuse (with each scoring their own card). Whatever happens, players refill their hands to four cards. Each player arranges cards in columns according to their color, with colors corresponding to the four zones in which the city is divided: the playground, the boardwalk, the central station, and downtown. At the end of the game, depending on the majorities, players earn points based on their card combinations. You can also win instantly by collecting five consecutive cards of a single color. -description from publisher
Designer
Andrew Roy (II)
Artists
Meeple Foundry, Carlos Ureta
Publisher
Devir
Categories
Mechanics