2020Robert Salters
- Videos
- 5
- Creators
- 4
1 - 3 players0 minMedium weight

2022Robert Salters
From BoardGameGeek
Rusty Dagger: Solo Adventure Zine Game is a set of print and play rules that require very few additional items to start playing. All the features of the big box games have been packed in: hero creation, companions, Item list, leveling up, Enemy AI, and skirmish combat. Time for an Adventure! You play a hero and follow an adventure booklet. In this booklet you will alternate between narrative challenges (convincing a companion to follow you, avoiding a trap,...) and combat challenges. The combat challenges are played on a tile that you can print or build yourself. In these challenges you have to eliminate the enemies. You must defeat the end boss to complete the adventure and gain experience. With this experience you can upgrade your character and participate in more difficult adventures.
Rusty Dagger has 3 videos from 1 creator: 1 how-to-play guide and 2 playthroughs. They date from September 2022.
To learn the rules, start with "Rusty Dagger - Intro, Components, Set-up, Character Creation" by Ithaquas Bane, which runs 42 min.
To see it played, watch "Rusty Dagger - Spire of the Golem (complete) (spoilers)" by Ithaquas Bane, one of 2 playthroughs.
If you like it, try Battlespace: Ultra Modern Solo Skirmish Game, also by Robert Salters, or Aces of Valor, RuneScape Kingdoms: Shadow of Elvarg and British Tank Ace 1940-1945, which share several of its mechanics.
2020Robert Salters
1 - 3 players0 minMedium weight
2024Mat Hart, Sherwin Matthews, Fraser McFetridge, Jamie Perkins
1 - 5 players60 - 90 minMedium weight
2025Gregory M. Smith
1 - 4 players15 - 300 minMedium weight
From BoardGameGeek:
Rusty Dagger: Solo Adventure Zine Game is a set of print and play rules that require very few additional items to start playing. All the features of the big box games have been packed in: hero creation, companions, Item list, leveling up, Enemy AI, and skirmish combat. Time for an Adventure! You play a hero and follow an adventure booklet. In this booklet you will alternate between narrative challenges (convincing a companion to follow you, avoiding a trap,...) and combat challenges. The combat challenges are played on a tile that you can print or build yourself. In these challenges you have to eliminate the enemies. You must defeat the end boss to complete the adventure and gain experience. With this experience you can upgrade your character and participate in more difficult adventures.
Designer
Robert Salters
Publisher
Table Salt Gaming Designs
Categories
Mechanics