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Stupefy!

Stupefy!

2022·Ludovic Maublanc

4 - 8 players
30 min
Light weight: Learn it in minutes

From BoardGameGeek

1, 2, 3… Stupefy ! It's so simple, you can learn the rules to Stupefy just by playing. Combat plays over 8 identical rounds. Choose your spell. Point your wand at any opponent, at the same time as other players. Cast your spell, at the same time as other players. Then resolve spell effects. Unharmed players gain rewards from the center of the table and drop them into their House's box. Spells and rewards Spells are represented by cards that players receive at the start of the game. There are Stupefy! cards and Misspell cards (it happens to the best of us). Be careful, you start with a limited number of Stupefy cards and must balance your Misspells to become your professor's favorite, collect potions, or even point cards. Avoid being Stupefied by your opponents along the way, otherwise you'll be known as the latecomer (penalty) of your House and miss the chance to gain extra rewards. After 8 rounds, once all the rewards have been claimed, the House with the highest score wins the game. Rounds are tense! You have to observe your opponents' choices (have they used all their Stupefy! cards?), choose whether to protect yourself, attack, or claim all the rewards… And you have to decide quickly, in the heat of the moment! -description from the publisher

Stupefy!

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How to play the board game: Harry Potter - Stupefy!

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About Stupefy!

From BoardGameGeek:

1, 2, 3… Stupefy ! It's so simple, you can learn the rules to Stupefy just by playing. Combat plays over 8 identical rounds. Choose your spell. Point your wand at any opponent, at the same time as other players. Cast your spell, at the same time as other players. Then resolve spell effects. Unharmed players gain rewards from the center of the table and drop them into their House's box. Spells and rewards Spells are represented by cards that players receive at the start of the game. There are Stupefy! cards and Misspell cards (it happens to the best of us). Be careful, you start with a limited number of Stupefy cards and must balance your Misspells to become your professor's favorite, collect potions, or even point cards. Avoid being Stupefied by your opponents along the way, otherwise you'll be known as the latecomer (penalty) of your House and miss the chance to gain extra rewards. After 8 rounds, once all the rewards have been claimed, the House with the highest score wins the game. Rounds are tense! You have to observe your opponents' choices (have they used all their Stupefy! cards?), choose whether to protect yourself, attack, or claim all the rewards… And you have to decide quickly, in the heat of the moment! -description from the publisher

Designer

Ludovic Maublanc

Publisher

Repos Production

Categories

Fantasy

Mechanics

Betting & BluffingTeam-Based Game
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