2023Mat Hart, Sherwin Matthews, Jamie Perkins
- Videos
- 72
- Creators
- 41
1 - 4 players60 - 90 minMedium weight

2025Mat Hart, Steve Margetson, Jamie Perkins, Ted Terranova
Mainly unboxings and reviews. Rivet Wars: Reloaded is covered on BoardGameVideo.com by 6 reviews, 4 how-to-play guides, 2 recorded sessions, 8 unboxings, and 6 other videos.
From BoardGameGeek
Brace yourself for the reload! WW1 history meets dieselpunk fantasy in an alternate universe of fast-paced chibi battles and unorthodox invention. Rivet Wars: Reloaded is a reload of Rivet Wars: Eastern Front. A tactical miniatures board game with quickfire combat and customisable units, Rivet Wars: Reloaded also introduces competitive, co-op, solo, and team modes. The game starts with almost zero setup, as each scenario just needs a selection of tiles to begin. Players choose their Rivet faction - Allied or Blight - and deploy waves of fresh units to stay one strategic step ahead. The turn-based gameplay, speed, and visual theme make Rivet Wars: Reloaded feel like an RTS or mobile game come to life. Each turn, players have new deployment points to spend to bring fresh units into battle, meaning adaptive tactics as well as longer-term planning are key to claiming the strategic objectives and scoring victory points. Battles can be played individually or as a campaign. The premise is simple and gameplay is speedy. The mechanics and RTS-style introduce tactical nuance to keep players on their toes, letting them switch up tactics mid-game with tide-turning action cards. The plug system also lets players customise individual units to create combo effects, giving them the edge right when it counts. -description from the publisher
Rivet Wars: Reloaded has 26 videos from 8 creators: 6 reviews, 4 how-to-play guides, 2 playthroughs, 8 unboxings and 6 other videos. They date from 2022 to September 2025.
To learn the rules, start with "The Basic Mechanics of Rivet Wars: Reloaded (Rivet Wars PDF Release)" by Landship Scorpios, which runs 36 min.
For an opinion before you buy, start with "Rivet Wars Reloaded - Steamforged Games Resurrects Yet Another Game" by BoardGameCo. 5 creators have reviewed it. To see it played, watch "Rivet Wars: Reloaded - Kickstarter Teach and Playthrough" by Before You Play, one of 2 playthroughs.
If you like it, try Monster Hunter World: The Board Game, Bardsung and Elden Ring: Realm of the Grafted King, also by Mat Hart, or Resident Evil: The Board Game, also by Steve Margetson.
2023Mat Hart, Sherwin Matthews, Jamie Perkins
1 - 4 players60 - 90 minMedium weight
2023Steve Margetson, Sherwin Matthews
1 - 4 players60 - 90 minMedium weight
2022Mat Hart, Sherwin Matthews, Fraser McFetridge
1 - 5 players60 - 90 minHeavy weight
2025Mat Hart, Sherwin Matthews, Fraser McFetridge
1 - 4 players90 - 120 minMedium weight
From BoardGameGeek:
Brace yourself for the reload! WW1 history meets dieselpunk fantasy in an alternate universe of fast-paced chibi battles and unorthodox invention. Rivet Wars: Reloaded is a reload of Rivet Wars: Eastern Front. A tactical miniatures board game with quickfire combat and customisable units, Rivet Wars: Reloaded also introduces competitive, co-op, solo, and team modes. The game starts with almost zero setup, as each scenario just needs a selection of tiles to begin. Players choose their Rivet faction - Allied or Blight - and deploy waves of fresh units to stay one strategic step ahead. The turn-based gameplay, speed, and visual theme make Rivet Wars: Reloaded feel like an RTS or mobile game come to life. Each turn, players have new deployment points to spend to bring fresh units into battle, meaning adaptive tactics as well as longer-term planning are key to claiming the strategic objectives and scoring victory points. Battles can be played individually or as a campaign. The premise is simple and gameplay is speedy. The mechanics and RTS-style introduce tactical nuance to keep players on their toes, letting them switch up tactics mid-game with tide-turning action cards. The plug system also lets players customise individual units to create combo effects, giving them the edge right when it counts. -description from the publisher
Designers
Mat Hart, Steve Margetson, Jamie Perkins, Ted Terranova
Artist
Doug Telford
Publisher
Steamforged Games Ltd.
Categories
Mechanics