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Brigands

Brigands

2023·Florian Boué, Laurène Brosseau

2 - 6 players
25 - 50 min
Light weight: Learn it in minutes

From BoardGameGeek

The King is on vacation. He entrusted the city and its treasure to the prince. The brigands know it and intend to fill their pockets.. or at least try! Will you play prince or brigand? Brigands is an asymetrical game of deduction and trickery that pits a prince against rival bands of brigands. The prince must protect the coffers of the city against brigands. If no brigand succeeds in stealing 50 Ducats from the kingdom at the end of the 6 game turns, the prince is victorious! Otherwise, the richest bandit wins. On a turn, each player will send their 3 crew members to the districts of their choice. The choice is secret and simultaneous. When everyone has set their mind, it's time to reveal choices and place every crew member in the city. If a prince's crew is on the same district as a brigand's crew, thieves are arrested before they could hope to get richer. Otherwise, they will be able to plunder the district. Each district allows looting the treasure in a unique way. Be careful, if someone has played an action token on the district in the beginning of their turn, they will be able to steal or push other player's crew, or maybe to run to another district at the last minute. Once in jail, thieves can choose to await trial or attempt to escape. The prince player will improve their skills during the game to better recover their treasure or better trap brigands. -description from the publisher

Brigands

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Brigands Review: Quick Take with Tom VaselReview4:52

Brigands Review: Quick Take with Tom Vasel

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About Brigands

From BoardGameGeek:

The King is on vacation. He entrusted the city and its treasure to the prince. The brigands know it and intend to fill their pockets.. or at least try! Will you play prince or brigand? Brigands is an asymetrical game of deduction and trickery that pits a prince against rival bands of brigands. The prince must protect the coffers of the city against brigands. If no brigand succeeds in stealing 50 Ducats from the kingdom at the end of the 6 game turns, the prince is victorious! Otherwise, the richest bandit wins. On a turn, each player will send their 3 crew members to the districts of their choice. The choice is secret and simultaneous. When everyone has set their mind, it's time to reveal choices and place every crew member in the city. If a prince's crew is on the same district as a brigand's crew, thieves are arrested before they could hope to get richer. Otherwise, they will be able to plunder the district. Each district allows looting the treasure in a unique way. Be careful, if someone has played an action token on the district in the beginning of their turn, they will be able to steal or push other player's crew, or maybe to run to another district at the last minute. Once in jail, thieves can choose to await trial or attempt to escape. The prince player will improve their skills during the game to better recover their treasure or better trap brigands. -description from the publisher

Designers

Florian Boué, Laurène Brosseau

Artist

Sylvain Aublin

Publisher

Aspic Games

Categories

Medieval

Mechanics

DeductionDice RollingModular Board & Variable SetupProgrammed Actions
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