2019Kimelia Weathers Smith
- Videos
- 1
- Creators
- 1
4 - 6 players60 minLight weight

2022Kimelia Weathers Smith
From BoardGameGeek
One and Done is a casual card game with a dash of mischief and unpredictability. Players take turns giving one-word clues to get their team to complete as many fill-in-the-blank phrases as possible in 60 seconds. Clues should be chosen wisely, because players can only say one word and their team will only get one guess. But beware! At any point the opposing team can play 1 of 16 unique Set Back cards. These are challenges and disadvantages the other team must endure. They might be things like: erase the points you earned in the last round, steal your best player for the rest of the game, or make you dance non-stop while giving clues. The first team to survive the sabotage and correctly guess 21 fill-in-the-blank phrases wins. One clue. One guess. Don't go _______! -description from the publisher
One and Done has 2 videos from 1 creator: 2 how-to-play guides. They date from July to December 2022.
If you like it, try Brilliant Or BS? Trivia Party Game, also by Kimelia Weathers Smith, or Trapwords, Phantom Ink and Decrypto, which share several of its mechanics.
2019Kimelia Weathers Smith
4 - 6 players60 minLight weight
2018Jan Březina, Martin Hrabálek, Michal Požárek
4 - 8 players30 - 45 minLight weight
2022Mary Flanagan, Max Seidman
2 - 8 players10 - 15 minLight weight
2018Thomas Dagenais-Lespérance
3 - 8 players15 - 45 minLight weight
From BoardGameGeek:
One and Done is a casual card game with a dash of mischief and unpredictability. Players take turns giving one-word clues to get their team to complete as many fill-in-the-blank phrases as possible in 60 seconds. Clues should be chosen wisely, because players can only say one word and their team will only get one guess. But beware! At any point the opposing team can play 1 of 16 unique Set Back cards. These are challenges and disadvantages the other team must endure. They might be things like: erase the points you earned in the last round, steal your best player for the rest of the game, or make you dance non-stop while giving clues. The first team to survive the sabotage and correctly guess 21 fill-in-the-blank phrases wins. One clue. One guess. Don't go _______! -description from the publisher
Designer
Kimelia Weathers Smith
Publisher
Self-published
Categories
Mechanics