2019Mike Gnade, Todd Walsh
- Videos
- 72
- Creators
- 49
1 - 4 players45 - 80 minMedium weight

2026Todd Walsh
Mainly reviews and playthroughs. StarDriven: Gateway is covered on BoardGameVideo.com by 4 reviews, 1 how-to-play guides, 3 recorded sessions, 3 unboxings, and 4 other videos.
From BoardGameGeek
In StarDriven: Gateway, 1-4 players each control their own starship and crew while determining the fate of distant colonies near an ancient alien gateway. The game can be played competitively, co-operatively, or in solo mode depending on which episode you select at game set-up. Your objective is to be the most renowned and respected Crew by gaining the most points. You gain points by increasing your reputation with the Council Worlds, promoting your Crew, researching Anomalies, recruiting Freelancers, and completing Missions. All of these brave endeavors will score you points and lead to your victory. Running your starship entails assigning crew to different stations on your ship board, which allows you to assign dice to those stations to activate ship actions. Move and explore space, encounter raiders, face anomalies, and use your crew abilities and skills to fulfill mission requirements and activate their bonuses. Manage your ship's power, weapons, and shields, and recruit and promote crew members to enhance your ship and achieve objectives to ensure your side prevails. Each round of the game, each player takes a turn in clockwise order. On your turn, you must take 2 actions (and any free actions that you want) before ending your turn by passing or spending 1 to recruit a freelancer or promote a Crew on your ship. The round ends with each player Activating the Warbound. When any end game condition is met, players calculate their final score to determine who wins. -description from the designer
StarDriven: Gateway has 15 videos from 14 creators: 4 reviews, 1 how-to-play guide, 3 playthroughs, 3 unboxings and 4 other videos. They date from 2023 to October 2026.
To learn the rules, start with "StarDriven: Gateway - Learn While Playing" by Getting Games, which runs 1 h 22 min.
For an opinion before you buy, start with "You Could Kill Me...OOOORRRR You Could Win. You're Call. : A Hungry Gamer Preview" by Hungry Gamer. 4 creators have reviewed it. To see it played, watch "Stardriven Gateway Playthorugh - Space Is Full Of...Everything" by BoardGameCo, one of 3 playthroughs.
If you like it, try Set a Watch, Set a Watch: Doomed Run, Set a Watch: Swords of the Coin and Set A Watch: Forsaken Isles, also by Todd Walsh. It appears in convention videos from Gen Con 2024, Gen Con 2023 and PAX Unplugged 2023.
8 of 14
2019Mike Gnade, Todd Walsh
1 - 4 players45 - 80 minMedium weight
2024Mike Gnade, Todd Walsh
1 - 4 players30 - 120 minMedium weight
2021Mike Gnade, Todd Walsh
1 - 4 players60 - 75 minMedium weight
2024Todd Walsh
1 - 4 players60 - 90 minMedium weight
From BoardGameGeek:
In StarDriven: Gateway, 1-4 players each control their own starship and crew while determining the fate of distant colonies near an ancient alien gateway. The game can be played competitively, co-operatively, or in solo mode depending on which episode you select at game set-up. Your objective is to be the most renowned and respected Crew by gaining the most points. You gain points by increasing your reputation with the Council Worlds, promoting your Crew, researching Anomalies, recruiting Freelancers, and completing Missions. All of these brave endeavors will score you points and lead to your victory. Running your starship entails assigning crew to different stations on your ship board, which allows you to assign dice to those stations to activate ship actions. Move and explore space, encounter raiders, face anomalies, and use your crew abilities and skills to fulfill mission requirements and activate their bonuses. Manage your ship's power, weapons, and shields, and recruit and promote crew members to enhance your ship and achieve objectives to ensure your side prevails. Each round of the game, each player takes a turn in clockwise order. On your turn, you must take 2 actions (and any free actions that you want) before ending your turn by passing or spending 1 to recruit a freelancer or promote a Crew on your ship. The round ends with each player Activating the Warbound. When any end game condition is met, players calculate their final score to determine who wins. -description from the designer
Designer
Todd Walsh
Publisher
Rock Manor Games
Categories
Mechanics