Futory Cards

Futory Cards

2022Simon Allmer, Laurin Grumiller

2 - 4 players
20 - 45 min

From BoardGameGeek

There is Chaos. With the invention of the Chronomachine, which enables the galaxy leaders to manipulate lifeforms and objects from different time zones, the common folk are fearful and confused. To restore the harmony which intends to only have one ruler in possession of the Chronomachine, the intergalactic federation calls for the 24 hour war. Futory Cards Unity is a deck building game in which up to four players buy cards from the Bazaar to create the strongest deck and defeat their opponents. With Landmarks, Creatures and Artifacts, the players go through four phases (Steam Phase, Construction Phase, Creature Phase and End Phase) in which they try to remove the 24 Time Points from the other players. Once 12 Time Points are lost, the Light Die gets removed from the player and they can no longer get up to 24 Time Points. A player has lost the game after their Dark Die gets removed. If a player can no longer draw cards from their Future Pile, their History Pile gets shuffled and creates a new Future Pile. This dynamic feature enables long term strategic thinking. -description from designer

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About Futory Cards

From BoardGameGeek:

There is Chaos. With the invention of the Chronomachine, which enables the galaxy leaders to manipulate lifeforms and objects from different time zones, the common folk are fearful and confused. To restore the harmony which intends to only have one ruler in possession of the Chronomachine, the intergalactic federation calls for the 24 hour war. Futory Cards Unity is a deck building game in which up to four players buy cards from the Bazaar to create the strongest deck and defeat their opponents. With Landmarks, Creatures and Artifacts, the players go through four phases (Steam Phase, Construction Phase, Creature Phase and End Phase) in which they try to remove the 24 Time Points from the other players. Once 12 Time Points are lost, the Light Die gets removed from the player and they can no longer get up to 24 Time Points. A player has lost the game after their Dark Die gets removed. If a player can no longer draw cards from their Future Pile, their History Pile gets shuffled and creates a new Future Pile. This dynamic feature enables long term strategic thinking. -description from designer

Designers

Simon Allmer, Laurin Grumiller

Artist

Nele Diel

Categories

Card GameScience Fiction

Mechanics

Card Play Conflict ResolutionDrawingMarketPlayer Elimination
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