2021Motti Eisenbach
- Videos
- 17
- Creators
- 5
1 - 4 players0 minHeavy weight

2025Motti Eisenbach, Tyvan Grossi
Mainly reviews. Rove is covered on BoardGameVideo.com by 18 reviews, 3 how-to-play guides, 5 recorded sessions, 4 unboxings, and 2 other videos.
From BoardGameGeek
Ah, another Rover! Another pilgrim of change and purveyor of death who seeks to wrest the fate of Chorus away from the untamed wilds. Will you perish there in the hinterlands or will you make it out with more than your life? There is something out there. Something worth seeking for, but it will be up to you to determine what precisely that is. Maybe it's purpose. Maybe it's knowledge. Or maybe it's just nothing but trouble. But it's not up to me. So, go on. Get out there and seek, before someone or something makes the decisions for you. Welcome to Rove, an immersive campaign adventure. Explore the high fantasy world of Chorus, a wild and vibrant planet full of flora, fauna, and other things… that all want to kill or eat you. Rovers, a loosely-formed collective of sojourners and adventurers, struggle to maintain a tenuous balance. The natural predators of Chorus roam the wilds, threatening to prevent the people of Chorus from thriving. As Rovers, players will adventure through a branching story filled with consequence, where choices affect both individual adventures and the state of the world. But beware, the paths left behind don't fade away. They linger and fester until what was once the promise of a threat evolves into something else entirely. Along the way, players will unlock new skills, equipment, and classes in strategic, turn-based combat. Adversaries will not stand idly by, though, and let Rovers traverse Chorus without hindrance. A unique behavior table will dictate how adversaries react based on the state of the encounter. This extra dimension of gameplay demands more careful consideration from the players without increasing upkeep. Spend less time managing the game and more time playing it. And Rove's inspired skill card mechanic makes learning the game easy but provides complex strategic decisions for even the most veteran of players. Master these mechanics and work together as a team. It might just be enough for you Rovers to leave a lasting mark in a world that forgets quickly and forgives rarely.
Rove has 32 videos from 21 creators: 18 reviews, 3 how-to-play guides, 5 playthroughs, 4 unboxings and 2 other videos. They date from 2022 to July 2026.
To learn the rules, start with "Rove - Tutorial & Playthrough" by Gaming Rules!, which runs 1 h 54 min.
For an opinion before you buy, start with "Rove Review: Rove If You Want To" by The Dice Tower. 12 creators have reviewed it. To see it played, watch "Rove Gameplay Episode 1 - In Search Of The Yenshuv" by BoardGameCo, one of 5 playthroughs.
If you like it, try The Crimson Scales, Final Girl: Bad Times at Buddyland and Rove: Anchorpoint, also by Motti Eisenbach, or Odalin: Dungeons of Doom, which shares several of its mechanics.
8 of 21
2021Motti Eisenbach
1 - 4 players0 minHeavy weight
2025Motti Eisenbach
1 players0 minMedium weight
2026Motti Eisenbach, Tyvan Grossi, Josh Levinson
1 - 4 players45 - 120 min
2025Michael Alves
1 - 4 players90 - 120 minHeavy weight
From BoardGameGeek:
Ah, another Rover! Another pilgrim of change and purveyor of death who seeks to wrest the fate of Chorus away from the untamed wilds. Will you perish there in the hinterlands or will you make it out with more than your life? There is something out there. Something worth seeking for, but it will be up to you to determine what precisely that is. Maybe it's purpose. Maybe it's knowledge. Or maybe it's just nothing but trouble. But it's not up to me. So, go on. Get out there and seek, before someone or something makes the decisions for you. Welcome to Rove, an immersive campaign adventure. Explore the high fantasy world of Chorus, a wild and vibrant planet full of flora, fauna, and other things… that all want to kill or eat you. Rovers, a loosely-formed collective of sojourners and adventurers, struggle to maintain a tenuous balance. The natural predators of Chorus roam the wilds, threatening to prevent the people of Chorus from thriving. As Rovers, players will adventure through a branching story filled with consequence, where choices affect both individual adventures and the state of the world. But beware, the paths left behind don't fade away. They linger and fester until what was once the promise of a threat evolves into something else entirely. Along the way, players will unlock new skills, equipment, and classes in strategic, turn-based combat. Adversaries will not stand idly by, though, and let Rovers traverse Chorus without hindrance. A unique behavior table will dictate how adversaries react based on the state of the encounter. This extra dimension of gameplay demands more careful consideration from the players without increasing upkeep. Spend less time managing the game and more time playing it. And Rove's inspired skill card mechanic makes learning the game easy but provides complex strategic decisions for even the most veteran of players. Master these mechanics and work together as a team. It might just be enough for you Rovers to leave a lasting mark in a world that forgets quickly and forgives rarely.
Designers
Motti Eisenbach, Tyvan Grossi
Artists
Francesca Baerald, David Demaret, Alexandr Elichev
Publisher
Addax Games
Categories
Mechanics