2017Christopher Kirkman, Richard Launius, Darrell Louder
- Videos
- 51
- Creators
- 30
1 - 4 players30 - 90 minMedium weight

2023Darrell Louder
From BoardGameGeek
Class is now in session for Lab Notes! This roll-and-write game features the brain teaser challenge of putting together chemical bonds. Each round, a player rolls all the elemental dice for Hydrogen, Oxygen, Nitrogen, Carbon, or a useful but dangerous Bunsen Burner. The rolling player chooses their element first, leaving the rest of the table to scratch their heads to fit the remainder within their lab notes. Elements now in hand, the players choose where to keep their elements. They can notate in the research field or trash them for some added benefits, later. Combine elements based on the real rules of chemistry! Double and triple bonds are worth more, but you can only bond with elements near each other and as they're written. Don't worry if you're not sure about what bonds work where. There are handy-dandy notecards outlining real, actual chemicals you can make! Manage to make the chemical on the card? You get a bonus! The game ends when the first person fills up their sheet. Tally up all those points and see who's top of the class! -description from designer
Lab Notes has 2 videos from 2 creators: 1 unboxing and 1 other video. They date from 2023 to June 2024.
If you like it, try Fate of the Elder Gods, Defenders of the Realm: Definitive Edition, Compounded: The Peer-Reviewed Edition and Bottom of the 9th, also by Darrell Louder.
2017Christopher Kirkman, Richard Launius, Darrell Louder
1 - 4 players30 - 90 minMedium weight
2027Christopher Badell, Paul Bender, Matt Bender, Christopher Burton, Matthew Kroll, Richard Launius, Darrell Louder
1 - 6 players90 - 150 min
2023Darrell Louder
2 - 5 players45 - 70 minMedium weight
2015Darrell Louder, Mike Mullins
1 - 2 players5 - 20 minLight weight
From BoardGameGeek:
Class is now in session for Lab Notes! This roll-and-write game features the brain teaser challenge of putting together chemical bonds. Each round, a player rolls all the elemental dice for Hydrogen, Oxygen, Nitrogen, Carbon, or a useful but dangerous Bunsen Burner. The rolling player chooses their element first, leaving the rest of the table to scratch their heads to fit the remainder within their lab notes. Elements now in hand, the players choose where to keep their elements. They can notate in the research field or trash them for some added benefits, later. Combine elements based on the real rules of chemistry! Double and triple bonds are worth more, but you can only bond with elements near each other and as they're written. Don't worry if you're not sure about what bonds work where. There are handy-dandy notecards outlining real, actual chemicals you can make! Manage to make the chemical on the card? You get a bonus! The game ends when the first person fills up their sheet. Tally up all those points and see who's top of the class! -description from designer
Designer
Darrell Louder
Artist
Darrell Louder
Publisher
Greater Than Games, LLC
Categories
Mechanics