Supply Chain: The Card Game

Supply Chain: The Card Game

2022Mike Cal Cahalan

1 - 6 players
60 - 120 min
2.0/5 weight

From BoardGameGeek

A combination of Tetris, rummy, Sim City, and dominos. Buy properties and build your business empire. But make sure all your suppliers are linked, or it can all fall apart. You can play a solo game, or competing against others, or play co-op. There are over 200 cards with over 150 of those being unique. Each player starts with a main office and a family business. Players buy, sell, and trade properties to grow a sprawling cityscape. All cards have links so you may connect a producer with its suppliers. Watch out for run-down derelict properties that your competitors might stick on you. When all the properties are gone, the game is over. Players add up their victory points to determine the winner. Different properties vary in point values. An iron mine might have only 1 VP while the coveted Department Store has 10 VP. -description from the designer

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Die Bad Die Games
Die Bad Die Games
1 video of this game

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About Supply Chain: The Card Game

From BoardGameGeek:

A combination of Tetris, rummy, Sim City, and dominos. Buy properties and build your business empire. But make sure all your suppliers are linked, or it can all fall apart. You can play a solo game, or competing against others, or play co-op. There are over 200 cards with over 150 of those being unique. Each player starts with a main office and a family business. Players buy, sell, and trade properties to grow a sprawling cityscape. All cards have links so you may connect a producer with its suppliers. Watch out for run-down derelict properties that your competitors might stick on you. When all the properties are gone, the game is over. Players add up their victory points to determine the winner. Different properties vary in point values. An iron mine might have only 1 VP while the coveted Department Store has 10 VP. -description from the designer

Designer

Mike Cal Cahalan

Categories

Card GameCity BuildingEconomic

Mechanics

Action PointsChainingEnd Game BonusesHand Management
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