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Transcendent

Transcendent

Ethan Lightfoot

1 - 4 players
30 - 60 min

From BoardGameGeek

Compete as a scientist or alchemist in this Scientific Revolution themed deck builder. Using a starter deck of 10 cards, generate resources and acquire better cards from the market to create the best deck to complete your hidden objective before your opponents. Merge your basic resources of fire, earth, air, and water to create purified elements which then merge to become game bending scientific achievements to tilt the game in your favor. Use advantages to help yourself and others towards their goals, or use sabotages to bring them to their knees. The choice is yours in the quest to become Transcendent. During their turn, players will begin with a Research Phase, where they add to their non-AEther resources. They will then proceed to their Experiment Phase, where they will have two labor points to choose any two of playing a card, resetting the market, increasing a resource, merging an element or achievement, or acquiring a card from the market. The last phase is the Clean-up Phase, where the player will discard their hand and draw a new one. The game ends when a player has completed all the criteria on one of their hidden objectives. Play continues to finish up the round, with tie breakers being based on remaining resources at the end of the game.

Transcendent

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Jason's Board Game Diagnostics of TranscendentReview29:24

Jason's Board Game Diagnostics of Transcendent

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1 video of this game

About Transcendent

From BoardGameGeek:

Compete as a scientist or alchemist in this Scientific Revolution themed deck builder. Using a starter deck of 10 cards, generate resources and acquire better cards from the market to create the best deck to complete your hidden objective before your opponents. Merge your basic resources of fire, earth, air, and water to create purified elements which then merge to become game bending scientific achievements to tilt the game in your favor. Use advantages to help yourself and others towards their goals, or use sabotages to bring them to their knees. The choice is yours in the quest to become Transcendent. During their turn, players will begin with a Research Phase, where they add to their non-AEther resources. They will then proceed to their Experiment Phase, where they will have two labor points to choose any two of playing a card, resetting the market, increasing a resource, merging an element or achievement, or acquiring a card from the market. The last phase is the Clean-up Phase, where the player will discard their hand and draw a new one. The game ends when a player has completed all the criteria on one of their hidden objectives. Play continues to finish up the round, with tie breakers being based on remaining resources at the end of the game.

Designer

Ethan Lightfoot

Publisher

Flying L Games, LLC

Categories

Age of ReasonCard GameDice

Mechanics

Action PointsDeck ConstructionDeck BuildingDice Rolling
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