2016Nate French, MJ Newman
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1 - 2 players60 - 120 min3.6 weight


2022·Jerome Lefrancq
Mostly how-to-play. Wars of Religion, France 1562-1598 is covered on BoardGameVideo.com by 2 reviews, 8 how-to-play guides, 1 recorded sessions, and 1 unboxings.
From BoardGameGeek
From 1563 to 1598, a civil war raged across the kingdom of France, involving all neighbouring countries. It pitted the last kings of the Valois line, the Protestants Huguenots and the Ultracatholics League. Part diplomacy game, part wargame, The Wars of Religion let you remake history. Wars of Religion is a card driven game on the XVI century War of Religion in France. The game can be played by 2-3 players (three's the best). It simulates the clashes of the Religion Wars between the massacre of Wassy in 1562 and the signing of the Edit of Nantes in 1598. Eight successive wars were fought between the last Valois kings (Charles IX and Henri III) and the Huguenots, supporters of the new reformed religion and the Ligueurs, who held an uncompromising Catholicism backed by Spain. Each of the three players will take control of the destinies of a faction and try to win at the end of the six rounds of the game. Not only will it have to impose itself militarily, but it will also have to win the mind through active propaganda. -description from the publisher


From BoardGameGeek:
From 1563 to 1598, a civil war raged across the kingdom of France, involving all neighbouring countries. It pitted the last kings of the Valois line, the Protestants Huguenots and the Ultracatholics League. Part diplomacy game, part wargame, The Wars of Religion let you remake history. Wars of Religion is a card driven game on the XVI century War of Religion in France. The game can be played by 2-3 players (three's the best). It simulates the clashes of the Religion Wars between the massacre of Wassy in 1562 and the signing of the Edit of Nantes in 1598. Eight successive wars were fought between the last Valois kings (Charles IX and Henri III) and the Huguenots, supporters of the new reformed religion and the Ligueurs, who held an uncompromising Catholicism backed by Spain. Each of the three players will take control of the destinies of a faction and try to win at the end of the six rounds of the game. Not only will it have to impose itself militarily, but it will also have to win the mind through active propaganda. -description from the publisher
Designer
Jerome Lefrancq
Artists
Shayne Logan, Gregory Shipp
Categories
Mechanics