2020Benjamin Schultz
- Videos
- 12
- Creators
- 10
1 - 3 players15 - 60 minMedium weight

2023Horst Bauer, Benjamin Schultz
Some how-to-play. Between Light & Shadow: Chapter I – Dawn is covered on BoardGameVideo.com by 4 how-to-play guides, 2 recorded sessions, and 5 other videos.
From BoardGameGeek
Between Light & Shadow is a complex solo game full of adventures, tales and brainburning mechanics. Combine, manipulate, and place your dice skillfully, use your equipment and resources smartly and choose wisely on encounters and each of your tasks. Each chapter can be played separately or as a coherent campaign, each offering different mechanics and new challenges. In this first chapter of the game series, you have to stop the servants of the Shadow trying to bring back their master in various scenarios. Or experience the whole story through the eyes of different characters in the chapter campaign, where each of your decisions along the journey changes the world for the next sessions. While having this world-changing legacy element, you don't have to destroy any material and can reset the game anytime you want.
Between Light & Shadow: Chapter I – Dawn has 11 videos from 3 creators: 4 how-to-play guides, 2 playthroughs and 5 other videos. They date from 2022 to October 2025.
To learn the rules, start with "How to play the demo of Between Light & Shadow - all the rules you have to know" by Boardgame Racoon, which runs 28 min.
To see it played, watch "Let's learn Between Light & Shadow" by jPlay, one of 2 playthroughs.
If you like it, try Clou: Roll & Heist. Again!, Between Light & Shadow: Chapter II – Twilight and Deep Space Dine, also by Benjamin Schultz, or Roll Player Adventures, which shares several of its mechanics.
2020Benjamin Schultz
1 - 3 players15 - 60 minMedium weight
2025Horst Bauer, Benjamin Schultz
1 players90 min
2021Keith Matejka, James William Ryan, Peter Andrew Ryan
1 - 4 players90 - 150 minMedium weight
From BoardGameGeek:
Between Light & Shadow is a complex solo game full of adventures, tales and brainburning mechanics. Combine, manipulate, and place your dice skillfully, use your equipment and resources smartly and choose wisely on encounters and each of your tasks. Each chapter can be played separately or as a coherent campaign, each offering different mechanics and new challenges. In this first chapter of the game series, you have to stop the servants of the Shadow trying to bring back their master in various scenarios. Or experience the whole story through the eyes of different characters in the chapter campaign, where each of your decisions along the journey changes the world for the next sessions. While having this world-changing legacy element, you don't have to destroy any material and can reset the game anytime you want.
Designers
Horst Bauer, Benjamin Schultz
Artists
Benjamin Schultz, Prisciano Paolo III Yabao
Publisher
Boardgame Racoon
Categories
Mechanics