Recto Verso

Recto Verso

2021Inka Brand, Markus Brand

Videos
9
Creators
8

Mainly reviews. Recto Verso is covered on BoardGameVideo.com by 5 reviews, 1 how-to-play guides, and 2 unboxings.

2 - 6 players
30 - 0 min
1.3/5 weight

From BoardGameGeek

Build the house from the map as quick as possible. A re-edition of La Boca with new art and a two player mode. Creating skylines of similar beauty and eccentricity is the goal of the construction teams that play Recto Verso. In shifting teams of two that sit across from one another, players try to create skylines on challenge cards – but the players can see the completed image only from their point of view, so they must consult with one another constantly to make sure each colored block ends up in the right location while racing against the timer. The faster the players complete their building, the more points they score. Then the next team takes a seat, breaks down the blocks, then begins building anew. Whoever has the most points after a certain number of rounds wins. A new 2 player cooperative mode has been added to this edition.

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About Recto Verso

From BoardGameGeek:

Build the house from the map as quick as possible. A re-edition of La Boca with new art and a two player mode. Creating skylines of similar beauty and eccentricity is the goal of the construction teams that play Recto Verso. In shifting teams of two that sit across from one another, players try to create skylines on challenge cards – but the players can see the completed image only from their point of view, so they must consult with one another constantly to make sure each colored block ends up in the right location while racing against the timer. The faster the players complete their building, the more points they score. Then the next team takes a seat, breaks down the blocks, then begins building anew. Whoever has the most points after a certain number of rounds wins. A new 2 player cooperative mode has been added to this edition.

Designers

Inka Brand, Markus Brand

Artist

Camille Chaussy

Categories

Abstract StrategyChildren's Game

Mechanics

Action TimerPattern BuildingReal-Time
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