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Sensuikan: Japanese Fleet Submarines in WW2

Sensuikan: Japanese Fleet Submarines in WW2

2026·Brett Grimmond, Gregory M. Smith

Videos
5
Creators
2

Mostly playthroughs. Sensuikan: Japanese Fleet Submarines in WW2 is covered on BoardGameVideo.com by 4 recorded sessions and 1 unboxings.

1 - 2 players
15 - 300 min
Medium weight: Teach it in one sitting

From BoardGameGeek

Sensuikan: Japanese Fleet Submarines, 1941-45 is a solitaire, tactical level game that places you in command of a Japanese Fleet submarine from Pearl Harbor until the end of the war in 1945. After choosing a class, your mission is to conduct special missions as assigned by the Combined Fleet. The player will take his submarine on assigned missions with the objective to complete said missions, as opposed to necessarily sinking merchant vessels (although that is sometimes an objective). You will be advancing your crew quality and increasing your commander's rank and awards-all while remembering you have to make it home amidst diminishing odds of survival as the war progresses. The system is packed with rich technical detail based on the various submarine classes used by Japan. There are no less than 17 classes of submarine to choose from. Besides the focus on hardware, the human aspect of the war is captured as the submarine Commander (the player) and his crew can improve over time via skills acquisition. In addition to having combat modules to facilitate ease of play, the game includes a major change by including the "Major Event" markers that track the war's progress and possibly involve the player in supporting the Major Events as they occur. Players will find it extremely challenging to survive an entire tour from 1941 to 1945, at which time, if still alive, you will surrender at port, having done your part on the front lines. Gameplay moves quickly, following a set sequence of events that are repeated until the end of the game. Once you have your initial assignment, your submarine goes on patrol, randomly rolling for events and encounters. Special emphasis is placed on successfully conducting any operations assigned to you by Higher Command, as implemented by the "Major Event" marker system. Although sinking enemy shipping is always encouraged, the game's primary goal is to conduct operations as assigned to support the Main Force Fleet or other ongoing significant military operations. This game should be highly accessible to those familiar with the The Hunters or Silent Victory game systems. -description from the publisher

Sensuikan: Japanese Fleet Submarines in WW2

Which Sensuikan: Japanese Fleet Submarines in WW2 video should I watch?

Sensuikan: Japanese Fleet Submarines in WW2 has 5 videos from 2 creators: 4 playthroughs and 1 unboxing. They date from February to September 2026.

If you like it, try The Hunters: German U-Boats at War, 1939-43, British Tank Ace 1940-1945, American Tank Ace: 1944-1945 and Silent Victory: U.S. Submarines in the Pacific, 1941-45, also by Gregory M. Smith.

All videos

Sensuikan — First Patrol! | Episode 1 | December 1941 | WW2 Solo Japanese Submarine GamePlaythrough25:42

Sensuikan — First Patrol! | Episode 1 | December 1941 | WW2 Solo Japanese Submarine Game

Zilla Blitz

Zilla Blitz

Sensuikan Solitaire Campaign | Episode 0 | November 1941 | WW2 Japanese Submarine GamePlaythrough21:06

Sensuikan Solitaire Campaign | Episode 0 | November 1941 | WW2 Japanese Submarine Game

Zilla Blitz

Zilla Blitz

Sensuikan — Australia! | Episode 2 | April 1942 | WW2 Solo Japanese Submarine GamePlaythrough28:09

Sensuikan — Australia! | Episode 2 | April 1942 | WW2 Solo Japanese Submarine Game

Zilla Blitz

Zilla Blitz

Sensuikan — Guadalcanal | Episode 3 | August 1942 | WW2 Solo Japanese Submarine GamePlaythrough12:36

Sensuikan — Guadalcanal | Episode 3 | August 1942 | WW2 Solo Japanese Submarine Game

Zilla Blitz

Zilla Blitz

Sensuikan UnboxingUnboxing9:06

Sensuikan Unboxing

My Own Worst Enemy

My Own Worst Enemy

Creators who cover this

All channels
Zilla Blitz
Zilla Blitz
4 videos of this game
My Own Worst Enemy
My Own Worst Enemy
1 video of this game

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About Sensuikan: Japanese Fleet Submarines in WW2

From BoardGameGeek:

Sensuikan: Japanese Fleet Submarines, 1941-45 is a solitaire, tactical level game that places you in command of a Japanese Fleet submarine from Pearl Harbor until the end of the war in 1945. After choosing a class, your mission is to conduct special missions as assigned by the Combined Fleet. The player will take his submarine on assigned missions with the objective to complete said missions, as opposed to necessarily sinking merchant vessels (although that is sometimes an objective). You will be advancing your crew quality and increasing your commander's rank and awards-all while remembering you have to make it home amidst diminishing odds of survival as the war progresses. The system is packed with rich technical detail based on the various submarine classes used by Japan. There are no less than 17 classes of submarine to choose from. Besides the focus on hardware, the human aspect of the war is captured as the submarine Commander (the player) and his crew can improve over time via skills acquisition. In addition to having combat modules to facilitate ease of play, the game includes a major change by including the "Major Event" markers that track the war's progress and possibly involve the player in supporting the Major Events as they occur. Players will find it extremely challenging to survive an entire tour from 1941 to 1945, at which time, if still alive, you will surrender at port, having done your part on the front lines. Gameplay moves quickly, following a set sequence of events that are repeated until the end of the game. Once you have your initial assignment, your submarine goes on patrol, randomly rolling for events and encounters. Special emphasis is placed on successfully conducting any operations assigned to you by Higher Command, as implemented by the "Major Event" marker system. Although sinking enemy shipping is always encouraged, the game's primary goal is to conduct operations as assigned to support the Main Force Fleet or other ongoing significant military operations. This game should be highly accessible to those familiar with the The Hunters or Silent Victory game systems. -description from the publisher

Designers

Brett Grimmond, Gregory M. Smith

Artists

Nadir Elfarra, Brien J. Miller

Publisher

Compass Games

Categories

NauticalWargameWorld War II

Mechanics

Dice RollingRoll & Write / Paper-and-PencilPush Your LuckCampaign Game
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