2008Dan Verssen
- Videos
- 24
- Creators
- 13
1 players120 minMedium weight

2021Clay Dreslough
Mostly playthroughs. Season Ticket Baseball is covered on BoardGameVideo.com by 2 how-to-play guides and 5 recorded sessions.
From BoardGameGeek
An easy-to-learn baseball simulation where the game player acts as manager of one or both teams: choosing the starting pitcher, batting order and defensive assignments - and making strategic choices such as runner advancement, steal attempts, sacrifice bunts, squeeze plays and defensive positioning). The game uses player cards, stadium cards and three dice. The dice (one six-sided die and two ten-sided dice) are rolled to generate a number between 100 and 699, with the value of the roll determining which card is consulted: 100-299: The current pitcher. 300-499: The current batter. 500-509: The Rare Play table. 510-599: One of the current defensive players, according to the tens digit (510-519 = pitcher; 520-529 = catcher; 530-539 = first baseman; etc.) 600 or higher: The Stadium Card. Results are listed directly on the player and stadium cards. No secondary charts are required. All player cards are normalized to league averages to create extremely realistic results, even when pitting teams or players from different eras against each other. For solo play, the rules include an Auto Manager section that specifies strategic decisions made by the opposing manager in any game situation. These rules include tables for runner advancement, steal attempts, bunting, holding the runner, pitching around the hitter and pinch hitting. -description from the designer
Season Ticket Baseball has 7 videos from 4 creators: 2 how-to-play guides and 5 playthroughs. They date from 2020 to July 2025.
To learn the rules, start with "Season Ticket Baseball Game. How to play. 1993 World Series. Toronto Blue Jays at Philadelphia" by Gitch’s Games . Rob G, which runs 51 min.
To see it played, watch "Season Ticket Baseball Double Millennium Special (1918 WS G1)" by Of Dice and Thirdbasemen, one of 5 playthroughs.
If you like it, try Field Commander: Rommel, Legends of Wrestling, Payoff Pitch Baseball or Tattered Flags: Into the Whirlpool, which share several of its mechanics.
2008Dan Verssen
1 players120 minMedium weight
2002Tom Filsinger
1 - 2 players30 minLight weight
2013Joe Bryan
1 - 2 players25 minHeavy weight
2024Hermann Luttmann
2 players120 - 180 minHeavy weight
From BoardGameGeek:
An easy-to-learn baseball simulation where the game player acts as manager of one or both teams: choosing the starting pitcher, batting order and defensive assignments - and making strategic choices such as runner advancement, steal attempts, sacrifice bunts, squeeze plays and defensive positioning). The game uses player cards, stadium cards and three dice. The dice (one six-sided die and two ten-sided dice) are rolled to generate a number between 100 and 699, with the value of the roll determining which card is consulted: 100-299: The current pitcher. 300-499: The current batter. 500-509: The Rare Play table. 510-599: One of the current defensive players, according to the tens digit (510-519 = pitcher; 520-529 = catcher; 530-539 = first baseman; etc.) 600 or higher: The Stadium Card. Results are listed directly on the player and stadium cards. No secondary charts are required. All player cards are normalized to league averages to create extremely realistic results, even when pitting teams or players from different eras against each other. For solo play, the rules include an Auto Manager section that specifies strategic decisions made by the opposing manager in any game situation. These rules include tables for runner advancement, steal attempts, bunting, holding the runner, pitching around the hitter and pinch hitting. -description from the designer
Designer
Clay Dreslough
Artist
Angi Shearstone
Publisher
Sports Mogul, Inc.
Categories
Mechanics