Dominion: Allies

Dominion: AlliesExpansion

2022Donald X. Vaccarino

2 - 4 players
30 - 60 min
2.3/5 weight

From BoardGameGeek

It's a celebration! People are dancing in the streets, and riding horses through the dance halls. You've finally formed an alliance with the barbarians to the north. Instead of the streets running red with blood, they'll run, well, the usual color - let's not focus on what color the streets run. The point is, there's peace. Sure, negotiations were tricky. The barbarians are uncouth; they have no five-second rule and stick out the wrong finger when drinking tea. There are perks, too, though. They've given you skulls to drink mead out of and spices to get rid of the skull aftertaste. And you've given them stuff in return: forks, mirrors, pants. It's great for everyone. And with this treaty out of the way, you can get to work on your other neighbors. Soon, all the allies will be yours. Dominion: Allies, the 14th expansion in the Dominion series, contains 400 cards, with 31 new Kingdom card piles that contain allies who will do favors for you and split piles that you can rotate. -description from the publisher

Creators who cover this

Rahdo Runs Through
Rahdo Runs Through
1 video of this game
Thatboardgamelife
Thatboardgamelife
1 video of this game

Games like this

2025Donald X. Vaccarino

Videos
106
Creators
86
Mainly reviews and playthroughs

1 - 5 players45 - 90 min2.2 weight

2008Donald X. Vaccarino

Videos
77
Creators
60
Mainly reviews

2 - 4 players30 min2.3 weight

2011Donald X. Vaccarino

Videos
9
Creators
7
Mainly reviews

2 - 4 players45 min2.1 weight

2024Donald X. Vaccarino

Videos
9
Creators
7
Mainly reviews and how-to-play

2 - 4 players30 min2.0 weight

About Dominion: Allies

From BoardGameGeek:

It's a celebration! People are dancing in the streets, and riding horses through the dance halls. You've finally formed an alliance with the barbarians to the north. Instead of the streets running red with blood, they'll run, well, the usual color - let's not focus on what color the streets run. The point is, there's peace. Sure, negotiations were tricky. The barbarians are uncouth; they have no five-second rule and stick out the wrong finger when drinking tea. There are perks, too, though. They've given you skulls to drink mead out of and spices to get rid of the skull aftertaste. And you've given them stuff in return: forks, mirrors, pants. It's great for everyone. And with this treaty out of the way, you can get to work on your other neighbors. Soon, all the allies will be yours. Dominion: Allies, the 14th expansion in the Dominion series, contains 400 cards, with 31 new Kingdom card piles that contain allies who will do favors for you and split piles that you can rotate. -description from the publisher

Designer

Donald X. Vaccarino

Artists

Matthias Catrein, Lorraine Schleter

Categories

Expansion for Base-gameCard GameMedieval

Mechanics

Deck, Bag, and Pool BuildingHand ManagementOpen Drafting
View on BoardGameGeek ›