2014Brian Henk, Clayton Skancke
- Videos
- 38
- Creators
- 27
4 - 8 players10 - 20 minLight weight

2027Brian Henk, Clayton Skancke
Mainly reviews. Crash & Grab is covered on BoardGameVideo.com by 5 reviews, 2 how-to-play guides, 1 recorded sessions, 1 unboxings, and 1 other video.
From BoardGameGeek
Re-live your favorite old school action game in a battle royale where you'll race around the board in your flying saucer grabbing Crewmembers, Energy, and Boosters while avoiding – or crashing into – other saucers. You'll use all of these types of movement to navigate the board: programmed, hidden, and tactical combo movement. Use the Energy you've collected to buy Upgrades for your ship so you can build your strategy around them. The first player to get a Pilot, Engineer, Doctor, and Scientist wins!
Crash & Grab has 10 videos from 8 creators: 5 reviews, 2 how-to-play guides, 1 playthrough, 1 unboxing and 1 other video. They date from 2025 to August 2026.
To learn the rules, start with "How to Play Crash & Grab | 10 Minutes" by Game-Night with Saisha, which runs 11 min.
For an opinion before you buy, start with "Dice Tower Preview | Crash & Grab the Board Game" by The Dice Tower. 5 creators have reviewed it. To see it played, watch "Crash And Grab Kickstarter Playthrough from @pullthepingamesofficial" by Panik Games.
If you like it, try Good Cop Bad Cop, Good Cop Bad Cop (Third Edition), Good Cop Bad Cop: Zombies and The Zorro Dice Game, also by Brian Henk.
2014Brian Henk, Clayton Skancke
4 - 8 players10 - 20 minLight weight
2019Brian Henk, Clayton Skancke
4 - 8 players20 - 45 minLight weight
2024Brian Henk, Clayton Skancke
4 - 8 players0 min
2020Brian Henk, Clayton Skancke
2 - 6 players15 - 30 minLight weight
From BoardGameGeek:
Re-live your favorite old school action game in a battle royale where you'll race around the board in your flying saucer grabbing Crewmembers, Energy, and Boosters while avoiding – or crashing into – other saucers. You'll use all of these types of movement to navigate the board: programmed, hidden, and tactical combo movement. Use the Energy you've collected to buy Upgrades for your ship so you can build your strategy around them. The first player to get a Pilot, Engineer, Doctor, and Scientist wins!
Designers
Brian Henk, Clayton Skancke
Artist
Loïc Billiau
Publisher
Pull the Pin Games
Categories
Mechanics