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The Charge of the 3 Kings: Navas de Tolosa 1212

The Charge of the 3 Kings: Navas de Tolosa 1212

2025·Carlos Diaz Narvaez

2 players
120 - 240 min
Heavy weight: Expect a long teach

From BoardGameGeek

THE CHARGE OF THE 3 KINGS 1212: BATTLE OF LAS NAVAS DE TOLOSA An epic clash between Christian and Muslim armies with a dynamic impulse-based game system that will delight even the most demanding strategists. In 1212, Alfonso VIII decided that it was time to take revenge for his defeat at Alarcos a few years earlier at the hands of the Almohads. They had come to the Peninsula from the Maghreb imposing their rule and strict religious norms on the Andalusians with plans to expand Islam into the Christian-held territories. At that time, the Peninsula was divided into five Christian kingdoms: Castile, Leon, Aragon, Portugal, and Navarre. However, being bound by the same religion did not stop them from fighting amongst themselves, and by no means were they unified nor did they have the same interests. Alfonso VIII of Castile requested the bull of the crusade for his fight against the Almohads, which meant that if he could not get the other Christian kingdoms to participate, he could at least make sure he would not be attacked from behind as he advanced south. The Pope grants this endeavor the status of a crusade, which results in knights and kings from other kingdoms and places in Europe joining Alfonso's campaign, in addition to his neighbors on the Peninsula. Each player has 5 formations and a deck of tactical cards and a deck of strategic cards. During his turn, the player will receive tactical and strategic cards and will activate 3 of his formations, each in a different impulse and alternating with his opponent. In each impulse you can play a tactical card, even in the opponent's impulse if the card is a reaction card. Additionally, during any moment of the turn, the player can play a strategic card. • Recreate this epic battle in less than 3 hours. • The game cards allow players to alter the game rules in order to surprise their opponent and foil their plans. • Each side has at their disposal a wide variety of units with special abilities that affect the course of the battle, along with a unique deck of cards that will en-sure no two games are alike. • Thanks to the game's impulse-based system and the possibility to interrupt your opponent's turn, both players will have a great time as the battle unfolds. • The game's design and illustration has been meticulously crafted with the idea of immersing players in a medieval-themed experience. • Historical accuracy. Includes a scenario book that pro-vides a detailed summary of the battle, how it unfold-ed, the aftermath, as well as an example of play. -description from the publisher

The Charge of the 3 Kings: Navas de Tolosa 1212

Which video should I watch for The Charge of the 3 Kings: Navas de Tolosa 1212?

The Charge of the 3 Kings: Navas de Tolosa 1212 has 3 videos from 3 creators: 1 how-to-play guide and 2 unboxings. They date from 2022 to April 2026.

If you like it, try Tanto Monta: The Rise of Ferdinand & Isabella 1470-1516, also by Carlos Diaz Narvaez, or Battles for the Ardennes, Normandy '44 and Men of Iron Battles Tri-Pack: Men of Iron, Infidel, Blood & Roses, which share several of its mechanics.

All videos

The Charge of the 3 Kings Navas de Tolosa 1212 Unboxing & OverviewUnboxing23:46

The Charge of the 3 Kings Navas de Tolosa 1212 Unboxing & Overview

The Boardgames Chronicle

The Boardgames Chronicle

Unboxing and First Look at The Charge of the Three Kings on The Gaming Gang Dispatch EP 873Unboxing1:40:05

Unboxing and First Look at The Charge of the Three Kings on The Gaming Gang Dispatch EP 873

The Gaming Gang

The Gaming Gang

The Charge Of The 3 Kings 1212: Battle of Las Navas De TolosaHow to play3:33

The Charge Of The 3 Kings 1212: Battle of Las Navas De Tolosa

Ediciones MasQueOca

Ediciones MasQueOca

Creators who cover this

All channels
Ediciones MasQueOca
Ediciones MasQueOca
1 video of this game
The Boardgames Chronicle
The Boardgames Chronicle
1 video of this game
The Gaming Gang
The Gaming Gang
1 video of this game

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About The Charge of the 3 Kings: Navas de Tolosa 1212

From BoardGameGeek:

THE CHARGE OF THE 3 KINGS 1212: BATTLE OF LAS NAVAS DE TOLOSA An epic clash between Christian and Muslim armies with a dynamic impulse-based game system that will delight even the most demanding strategists. In 1212, Alfonso VIII decided that it was time to take revenge for his defeat at Alarcos a few years earlier at the hands of the Almohads. They had come to the Peninsula from the Maghreb imposing their rule and strict religious norms on the Andalusians with plans to expand Islam into the Christian-held territories. At that time, the Peninsula was divided into five Christian kingdoms: Castile, Leon, Aragon, Portugal, and Navarre. However, being bound by the same religion did not stop them from fighting amongst themselves, and by no means were they unified nor did they have the same interests. Alfonso VIII of Castile requested the bull of the crusade for his fight against the Almohads, which meant that if he could not get the other Christian kingdoms to participate, he could at least make sure he would not be attacked from behind as he advanced south. The Pope grants this endeavor the status of a crusade, which results in knights and kings from other kingdoms and places in Europe joining Alfonso's campaign, in addition to his neighbors on the Peninsula. Each player has 5 formations and a deck of tactical cards and a deck of strategic cards. During his turn, the player will receive tactical and strategic cards and will activate 3 of his formations, each in a different impulse and alternating with his opponent. In each impulse you can play a tactical card, even in the opponent's impulse if the card is a reaction card. Additionally, during any moment of the turn, the player can play a strategic card. • Recreate this epic battle in less than 3 hours. • The game cards allow players to alter the game rules in order to surprise their opponent and foil their plans. • Each side has at their disposal a wide variety of units with special abilities that affect the course of the battle, along with a unique deck of cards that will en-sure no two games are alike. • Thanks to the game's impulse-based system and the possibility to interrupt your opponent's turn, both players will have a great time as the battle unfolds. • The game's design and illustration has been meticulously crafted with the idea of immersing players in a medieval-themed experience. • Historical accuracy. Includes a scenario book that pro-vides a detailed summary of the battle, how it unfold-ed, the aftermath, as well as an example of play. -description from the publisher

Designer

Carlos Diaz Narvaez

Artist

Iván Cáceres

Publisher

NAC Wargames

Categories

MedievalWargame

Mechanics

Dice RollingHex GridSimulationZone of Control
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