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Aerodome: Rising Horizons

Aerodome: Rising Horizons

2023·Wade Piche

2 - 8 players
20 - 45 min
Medium weight: Teach it in one sitting

From BoardGameGeek

In Aerodome, players select a pilot to represent them in the Aerodome, craft their Maneuver Hands from their collection, and challenge others in a game of one-on-one aerial combat. During their turn, players activate cards to move their ship around the board, engage with special attacks against their foes, and hope that their pilot has a trick or two up their sleeve to become the champion of the Aerodome. Aerodome is a game of both chance and skill, expertly crafted as a quick to play, easy to learn, difficult to master gaming experience. The Game In each Aerodome game, rounds are broken up in three phases: Initiative, Action and End. Initiative Phase Each turn starts with the initiative phase. Players secretly select one of their 9 Battle cards from their hand and place it face down. Once both players are ready, they simultaneously reveal their selected cards. The player who revealed the highest initiative Battle card gets to complete their Action phase first. Action Phase During a player's Action phase, they complete the actions listed on the active card's action bar. Players must complete actions from the top of the card to the bottom, but can skip any action that is not locked. Locked actions are indicated by the lock icon. Reactive Actions with a black background allow players to perform the maneuver up to the speed listed. Keywords and unique pilot abilities may also change how actions and cards interact. Once a player completes their Action phase, the turn proceeds to the next player. End Phase After both players have completed their Action phases, they return their active battle card to their hand and begin a new game turn. Cards with the Dazed keyword receive dazed tokens and cannot be returned to the player's hand until they have played a card with the Recover keyword to remove dazed tokens. When a fighter has taken 15 damage, they are defeated leaving the fighter remaining as the victor. Do you have what it takes to become the Aerodome Champion? Can you help decide the fate of the galactic-verse?

Aerodome: Rising Horizons

Watch first

Learn to play

Aerodome Rising Horizon Preview8:07

Aerodome Rising Horizon Preview

BoardGame Officer

BoardGame Officer

Review

Meeple Mentor Reviews Aerodome: Rising Horizons16:35

Meeple Mentor Reviews Aerodome: Rising Horizons

Meeple Mentor

Meeple Mentor

Which Aerodome: Rising Horizons video should I watch?

Aerodome: Rising Horizons has 4 videos from 4 creators: 2 reviews and 2 how-to-play guides. They date from 2022 to July 2025.

To learn the rules, start with "Aerodome Rising Horizon Preview" by BoardGame Officer, which runs 8 min.

For an opinion before you buy, start with "Meeple Mentor Reviews Aerodome: Rising Horizons" by Meeple Mentor.

If you like it, try Super Dice Battle, also by Wade Piche, or Skytear Horde, Barbaric: After the Apocalypse and Disney Sorcerer's Arena: Epic Alliances Core Set, which share several of its mechanics.

All videos

Meeple Mentor Reviews Aerodome: Rising HorizonsReview16:35

Meeple Mentor Reviews Aerodome: Rising Horizons

Meeple Mentor

Meeple Mentor

Aerodome Rising Horizon PreviewHow to play8:07

Aerodome Rising Horizon Preview

BoardGame Officer

BoardGame Officer

ShelfClips: Aerodome (Short Board Game Preview)Review1:34

ShelfClips: Aerodome (Short Board Game Preview)

ShelfClutter

ShelfClutter

Aerodome - How to PlayHow to play2:31

Aerodome - How to Play

wade piche

wade piche

Creators who cover this

All channels
BoardGame Officer
BoardGame Officer
1 video of this game
Meeple Mentor
Meeple Mentor
1 video of this game
ShelfClutter
ShelfClutter
1 video of this game
wade piche
wade piche
1 video of this game

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About Aerodome: Rising Horizons

From BoardGameGeek:

In Aerodome, players select a pilot to represent them in the Aerodome, craft their Maneuver Hands from their collection, and challenge others in a game of one-on-one aerial combat. During their turn, players activate cards to move their ship around the board, engage with special attacks against their foes, and hope that their pilot has a trick or two up their sleeve to become the champion of the Aerodome. Aerodome is a game of both chance and skill, expertly crafted as a quick to play, easy to learn, difficult to master gaming experience. The Game In each Aerodome game, rounds are broken up in three phases: Initiative, Action and End. Initiative Phase Each turn starts with the initiative phase. Players secretly select one of their 9 Battle cards from their hand and place it face down. Once both players are ready, they simultaneously reveal their selected cards. The player who revealed the highest initiative Battle card gets to complete their Action phase first. Action Phase During a player's Action phase, they complete the actions listed on the active card's action bar. Players must complete actions from the top of the card to the bottom, but can skip any action that is not locked. Locked actions are indicated by the lock icon. Reactive Actions with a black background allow players to perform the maneuver up to the speed listed. Keywords and unique pilot abilities may also change how actions and cards interact. Once a player completes their Action phase, the turn proceeds to the next player. End Phase After both players have completed their Action phases, they return their active battle card to their hand and begin a new game turn. Cards with the Dazed keyword receive dazed tokens and cannot be returned to the player's hand until they have played a card with the Recover keyword to remove dazed tokens. When a fighter has taken 15 damage, they are defeated leaving the fighter remaining as the victor. Do you have what it takes to become the Aerodome Champion? Can you help decide the fate of the galactic-verse?

Designer

Wade Piche

Artist

Wade Piche

Publisher

Ephyrean Games

Categories

Aviation / FlightCard GameDiceMiniatures

Mechanics

Action SelectionArea MovementCard-DrivenCombat Resolution
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