2024David Harding (II), Matt Sims
- Videos
- 4
- Creators
- 4
2 players15 - 30 minLight weight

2022David Harding (II)
From BoardGameGeek
Come take a walk through Sydney's famous Royal Botanic Garden, in this little sister game to "The Gardens"! Follow the paths through the gardens and see how many statues, ponds and ibises you can see – possibly scoring points for each! Catch a glimpse of a famous Sydney landmark for extra ways to score and to gain special abilities. Once a player has seen 6 landmarks, or 6 ibises have landed on the grass, the game will end. A Walk in the Park is a stroll-and-write game. Each turn, a die will be rolled to show players what feature they must draw in their park. Players will race to different sightseeing spots while trying to find the best way to explore the parklands. The player with the most points (depending on which scoring methods they have unlocked) will win! -description from the publisher
A Walk in the Park has 2 videos from 2 creators: 1 review and 1 playthrough. They date from 2022 to March 2026.
For an opinion before you buy, start with "A Walk In The Park Review - with Oliver East" by The Dice Tower. To see it played, watch "A Walk in the Park Solo Playthrough and First Impressions" by Gettin' Jiggly Board Games.
If you like it, try Tango, Matcha, Elevenses and Elevenses: The Guilty Party, also by David Harding.
2024David Harding (II), Matt Sims
2 players15 - 30 minLight weight
2023David Harding (II)
2 - 5 players20 - 30 minMedium weight
From BoardGameGeek:
Come take a walk through Sydney's famous Royal Botanic Garden, in this little sister game to "The Gardens"! Follow the paths through the gardens and see how many statues, ponds and ibises you can see – possibly scoring points for each! Catch a glimpse of a famous Sydney landmark for extra ways to score and to gain special abilities. Once a player has seen 6 landmarks, or 6 ibises have landed on the grass, the game will end. A Walk in the Park is a stroll-and-write game. Each turn, a die will be rolled to show players what feature they must draw in their park. Players will race to different sightseeing spots while trying to find the best way to explore the parklands. The player with the most points (depending on which scoring methods they have unlocked) will win! -description from the publisher
Designer
David Harding (II)
Artist
Kerri Aitken
Publisher
Grail Games
Mechanics