
2022Reiner Knizia
Mostly reviews. Hot Lead is covered on BoardGameVideo.com by 4 reviews and 2 how-to-play guides.
From BoardGameGeek
Lead the undercover investigation against five criminal groups to gather enough evidence to convict them. However, if you investigate too aggressively, the criminals will smell a rat and go dark! In each round of Hot Lead, criminal cards are displayed in a column equal to the number of players. Players then make their bid by simultaneously revealing an investigator card from their hand. The highest investigator bid takes the criminal card closest to the deck, the second highest takes the second closest, and so on. These cards are worth points equal to their face value (0-5). Gather enough evidence on one criminal organization to convict them when the game concludes after ten rounds; in game terms, by having exactly three of a suit, you earn 10 bonus points. Ten bonus points are also awarded to those who acquire criminal cards of all five suits. If you investigate too aggressively and grab the fourth card of a suit, those criminals will sense a rat and you'll scare them underground, thereby losing all of those cards. The player with the most points at the end of the game wins. -description from publisher
Hot Lead has 6 videos from 6 creators: 4 reviews and 2 how-to-play guides. They date from 2021 to December 2025.
To learn the rules, start with "All the Games with Steph: Hot Lead" by Steph Hodge, which runs 17 min.
For an opinion before you buy, start with "Hot Lead Review - It's Pronounced Lead, not Lead" by The Dice Tower. 4 creators have reviewed it.
If you like it, try Ra, Rebirth, The Quest for El Dorado and My City, also by Reiner Knizia.
2017Reiner Knizia
2 - 4 players30 - 60 minLight weight
From BoardGameGeek:
Lead the undercover investigation against five criminal groups to gather enough evidence to convict them. However, if you investigate too aggressively, the criminals will smell a rat and go dark! In each round of Hot Lead, criminal cards are displayed in a column equal to the number of players. Players then make their bid by simultaneously revealing an investigator card from their hand. The highest investigator bid takes the criminal card closest to the deck, the second highest takes the second closest, and so on. These cards are worth points equal to their face value (0-5). Gather enough evidence on one criminal organization to convict them when the game concludes after ten rounds; in game terms, by having exactly three of a suit, you earn 10 bonus points. Ten bonus points are also awarded to those who acquire criminal cards of all five suits. If you investigate too aggressively and grab the fourth card of a suit, those criminals will sense a rat and you'll scare them underground, thereby losing all of those cards. The player with the most points at the end of the game wins. -description from publisher
Designer
Reiner Knizia
Artist
Paul K. Halkyon
Publisher
Bitewing Games
Mechanics