Warburg 1760

Warburg 1760

2021Nicolas Stratigos

1 - 2 players
0 min
2.0/5 weight

From BoardGameGeek

July 1760. The Coalition army commanded by Ferdinand of Brunswick falls back in the face of the French army, commanded by Broglie. To cut off the retreat of the Coalition, the Chevalier du Muy is sent north across the Diemel toward Warburg. Meanwhile, the German troops cross farther east at Liebenau. Du Muy deploys his army alongside the Diemel with its back to the river. Thanks to a turning movement masked by light troops of the British Legion and the mist of the morning, the troops commanded by the Hereditary Prince and Spörcken position themselves on the French left flank. At 13.00 this 31 July, the British and Hanoverian grenadiers appear at the rear of the French line, the Bourbonnais brigade counter-attacks, marking the beginning of a ferocious battle… Warburg 1760 uses a simplified version of the rules of Corbach 1760 featured in VaeVictis #142. One strength point =  150-200 men for the cavalry, 200-250 for the infantry One hexagon = 250 m One turn = 30 minutes Difficulty = 5/10 Possibility for solo play = 6/10 -description from the publisher

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About Warburg 1760

From BoardGameGeek:

July 1760. The Coalition army commanded by Ferdinand of Brunswick falls back in the face of the French army, commanded by Broglie. To cut off the retreat of the Coalition, the Chevalier du Muy is sent north across the Diemel toward Warburg. Meanwhile, the German troops cross farther east at Liebenau. Du Muy deploys his army alongside the Diemel with its back to the river. Thanks to a turning movement masked by light troops of the British Legion and the mist of the morning, the troops commanded by the Hereditary Prince and Spörcken position themselves on the French left flank. At 13.00 this 31 July, the British and Hanoverian grenadiers appear at the rear of the French line, the Bourbonnais brigade counter-attacks, marking the beginning of a ferocious battle… Warburg 1760 uses a simplified version of the rules of Corbach 1760 featured in VaeVictis #142. One strength point =  150-200 men for the cavalry, 200-250 for the infantry One hexagon = 250 m One turn = 30 minutes Difficulty = 5/10 Possibility for solo play = 6/10 -description from the publisher

Designer

Nicolas Stratigos

Categories

Age of ReasonWargame

Mechanics

Dice RollingHexagon GridMovement PointsZone of Control
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