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1565: Siege of Malta

1565: Siege of Malta

2022·Maurice Suckling

Videos
5
Creators
4

Mostly reviews and playthroughs. 1565: Siege of Malta is covered on BoardGameVideo.com by 2 reviews, 2 recorded sessions, and 1 unboxings.

1 players
60 - 90 min
Light weight: Learn it in minutes

From BoardGameGeek

1565: Siege of Malta is a Tactical level board-wargame, the third in Worthington Publishings Great Sieges Wargame Series. These games are designed for easy setup, quick game play, and can be finished in under an hour. Game marker placement is shown on the game board. Command orders and cards are used to shorten the rules. Developed for solitaire play, this game requires you to make great decisions based on good strategy, keeping your wits about you when orders do not turn out well, and pressing on to victory. Game play is centered around using Field Commands to issue orders by the Turks or Knights of Malta commanders to defeat each other. Either side can be defeated by their morale falling too low. The game allows you to play either side against a solitaire opponent that has 3 levels of difficulty. Pick the side you want to be, Turks or Knights of Malta, and then shuffle the solitaire card deck for your opponent. The card mix used by the solitaire opponent differs from game to game so no two games play alike. Each commander (solitaire or player) can issue one order per game turn from their Commands available. Your order is carried out based on your strategy and current situation faced. Your choice can cause multiple actions and reactions with results that cause troop eliminations, morale reductions, and events to occur. HOW TO WIN THE GAME Any time one side's morale reaches zero during a turn, the other side wins the game. -description from publisher

1565: Siege of Malta

Watch first

Review

TDG: 1565: Siege of Malta8:02

TDG: 1565: Siege of Malta

The Discriminating Gamer

The Discriminating Gamer

Watch it played

1565 Siege of Malta playthrough and first impressions39:19

1565 Siege of Malta playthrough and first impressions

Justegarde

Justegarde

Which 1565: Siege of Malta video should I watch?

1565: Siege of Malta has 5 videos from 4 creators: 2 reviews, 2 playthroughs and 1 unboxing. They date from March to August 2022.

For an opinion before you buy, start with "TDG: 1565: Siege of Malta" by The Discriminating Gamer. To see it played, watch "1565 Siege of Malta playthrough and first impressions" by Justegarde, one of 2 playthroughs.

If you like it, try Operation Barclay, Hidden Strike: American Revolution and Crisis: 1914, also by Maurice Suckling, or Fields of Fire, which shares several of its mechanics.

All videos

1565 Siege of Malta playthrough and first impressionsPlaythrough39:19

1565 Siege of Malta playthrough and first impressions

Justegarde

Justegarde

TDG: 1565: Siege of MaltaReview8:02

TDG: 1565: Siege of Malta

The Discriminating Gamer

The Discriminating Gamer

Video ReviewReview15:05

Video Review

MarcoOmnigamer

MarcoOmnigamer

1565: Siege of Malta (Worthington) - Unboxing, Brief Overview and Thank You!Unboxing15:18

1565: Siege of Malta (Worthington) - Unboxing, Brief Overview and Thank You!

KilroyWasHere

KilroyWasHere

1565: Siege of Malta (Worthington) - AAR + Overview of GameplayPlaythrough25:51

1565: Siege of Malta (Worthington) - AAR + Overview of Gameplay

KilroyWasHere

KilroyWasHere

Creators who cover this

All channels
KilroyWasHere
KilroyWasHere
2 videos of this game
Justegarde
Justegarde
1 video of this game
MarcoOmnigamer
MarcoOmnigamer
1 video of this game
The Discriminating Gamer
The Discriminating Gamer
1 video of this game

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About 1565: Siege of Malta

From BoardGameGeek:

1565: Siege of Malta is a Tactical level board-wargame, the third in Worthington Publishings Great Sieges Wargame Series. These games are designed for easy setup, quick game play, and can be finished in under an hour. Game marker placement is shown on the game board. Command orders and cards are used to shorten the rules. Developed for solitaire play, this game requires you to make great decisions based on good strategy, keeping your wits about you when orders do not turn out well, and pressing on to victory. Game play is centered around using Field Commands to issue orders by the Turks or Knights of Malta commanders to defeat each other. Either side can be defeated by their morale falling too low. The game allows you to play either side against a solitaire opponent that has 3 levels of difficulty. Pick the side you want to be, Turks or Knights of Malta, and then shuffle the solitaire card deck for your opponent. The card mix used by the solitaire opponent differs from game to game so no two games play alike. Each commander (solitaire or player) can issue one order per game turn from their Commands available. Your order is carried out based on your strategy and current situation faced. Your choice can cause multiple actions and reactions with results that cause troop eliminations, morale reductions, and events to occur. HOW TO WIN THE GAME Any time one side's morale reaches zero during a turn, the other side wins the game. -description from publisher

Designer

Maurice Suckling

Artist

Sean Cooke

Publisher

Worthington Publishing, LLC

Categories

Pike and ShotRenaissanceWargame

Mechanics

Card-DrivenSolo / Solitaire Game
View on BoardGameGeek ›
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