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Aggretsuko: Work/Rage Balance

Aggretsuko: Work/Rage Balance

2021·Ben Eisner, Steve Ellis (II)

3 - 6 players
30 min
Medium weight: Teach it in one sitting

From BoardGameGeek

Your goal in Aggretsuko: Work/Rage Balance is to get out of work as quickly as possible - that is, to rid yourself of all cards in your hand. The game lasts five workdays (i.e., five rounds), and whoever has the lowest score once the weekend arrives wins. The deck consists of 86 cards, with two cards each numbered 1-10 in four suits, along with three 11s, two 12s, and one 13. Each player starts with a hand of thirteen cards. The leader of the round plays a combination of 1-5 cards, then each subsequent player can play the same number of cards but of a higher value or pass. Once all but one person has passed, the cards are cleared from the table, then the last player to play leads something else. Once per round, when you pass, you can rage, placing your rage card on a card that's currently on the table. When these cards are cleared, you can place the claimed card in your hand. Note that a "Rainbow Bomb" - four consecutive cards with each suit represented - can be played on your turn no matter what's currently being played, and this can be beaten only by a higher Rainbow Bomb. When one played voids their hand, the round ends. Everyone with cards in hand then scores 1-3 points per card based on how many they have, then you shuffle for a new round unless the weekend is here.

Aggretsuko: Work/Rage Balance

Watch first

Learn to play

Aggretsuko Work/Rage Balance Game: How to Set up and Play7:19

Aggretsuko Work/Rage Balance Game: How to Set up and Play

Board Gaming with Konakat

Board Gaming with Konakat

Review

Vasel Family Reviews: Aggretsuko: Work:Rage Balance11:59

Vasel Family Reviews: Aggretsuko: Work:Rage Balance

The Dice Tower

The Dice Tower

Which Aggretsuko: Work/Rage Balance video should I watch?

Aggretsuko: Work/Rage Balance has 3 videos from 3 creators: 1 review, 1 how-to-play guide and 1 unboxing. They date from 2022 to July 2025.

To learn the rules, start with "Aggretsuko Work/Rage Balance Game: How to Set up and Play" by Board Gaming with Konakat, which runs 7 min.

For an opinion before you buy, start with "Vasel Family Reviews: Aggretsuko: Work:Rage Balance" by The Dice Tower.

If you like it, try Wonderland's War, Tidal Blades 2: Rise of the Unfolders and Tidal Blades: Heroes of the Reef, also by Ben Eisner, or Corgi Pileup, also by Steve Ellis.

All videos

Vasel Family Reviews: Aggretsuko: Work:Rage BalanceReview11:59

Vasel Family Reviews: Aggretsuko: Work:Rage Balance

The Dice Tower

The Dice Tower

Aggretsuko Work/Rage Balance Game: How to Set up and PlayHow to play7:19

Aggretsuko Work/Rage Balance Game: How to Set up and Play

Board Gaming with Konakat

Board Gaming with Konakat

Aggretsuko: Work/Rage Balance - Unboxing!Unboxing3:57

Aggretsuko: Work/Rage Balance - Unboxing!

Nacho Average TableTop

Nacho Average TableTop

Creators who cover this

All channels
Board Gaming with Konakat
Board Gaming with Konakat
1 video of this game
Nacho Average TableTop
Nacho Average TableTop
1 video of this game
The Dice Tower
The Dice Tower
1 video of this game

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About Aggretsuko: Work/Rage Balance

From BoardGameGeek:

Your goal in Aggretsuko: Work/Rage Balance is to get out of work as quickly as possible - that is, to rid yourself of all cards in your hand. The game lasts five workdays (i.e., five rounds), and whoever has the lowest score once the weekend arrives wins. The deck consists of 86 cards, with two cards each numbered 1-10 in four suits, along with three 11s, two 12s, and one 13. Each player starts with a hand of thirteen cards. The leader of the round plays a combination of 1-5 cards, then each subsequent player can play the same number of cards but of a higher value or pass. Once all but one person has passed, the cards are cleared from the table, then the last player to play leads something else. Once per round, when you pass, you can rage, placing your rage card on a card that's currently on the table. When these cards are cleared, you can place the claimed card in your hand. Note that a "Rainbow Bomb" - four consecutive cards with each suit represented - can be played on your turn no matter what's currently being played, and this can be beaten only by a higher Rainbow Bomb. When one played voids their hand, the round ends. Everyone with cards in hand then scores 1-3 points per card based on how many they have, then you shuffle for a new round unless the weekend is here.

Designers

Ben Eisner, Steve Ellis (II)

Artist

Brenda Hickey

Publisher

Oni Press

Categories

AnimalsCard GameMovies & TV

Mechanics

Trick-taking & Climbing
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