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Battles For the Shenandoah: A Death Valley Expansion

Battles For the Shenandoah: A Death Valley Expansion

Expansion

2022·Richard H. Berg, Greg Laubach

Videos
7
Creators
2

Mostly playthroughs. Battles For the Shenandoah: A Death Valley Expansion is covered on BoardGameVideo.com by 6 recorded sessions and 1 unboxings.

1 - 2 players
0 min
Heavy weight: Expect a long teach

From BoardGameGeek

The Game: Battles for the Shenandoah: A Death Valley Expansion contains four battle games with multiple scenarios. McDowell, May 8, 1862 2nd Winchester, June 13, 14, and 15, 1863 Piedmont, June 5, 1864 Cool Spring, July 18, 1864 Experienced players will be able to play many of the scenarios in one sitting. The game reflects the development of the cavalry and the changes in infantry and artillery organization and tactics from 1862 through 1864. TIME SCALE: Each Turn = 1 Hour MAP SCALE: 145 Yards Per Hex with 25-Foot or 50-Foot Elevations UNIT SCALE: 50 Men or 1 Cannon per Strength Point COMPONENTS 560 counters Two 17” x 22” double-sided maps Two 11” x 17” double-sided maps One 8 1/2” x 11” map One Battle booklet Eight Activation and Turn Record charts One Terrain Effects Chart One Range Effects Chart The remaining components necessary for play can be found in GMT's Death Valley: Battles for the Shenandoah. These include the Player Aid Cards, the 2nd Disorder Chart, the game markers, four maps, and a ten-sided die. The GBACW Series Rules can be found on the GMT website.

Battles For the Shenandoah: A Death Valley Expansion

Which Battles For the Shenandoah: A Death Valley Expansion video should I watch?

Battles For the Shenandoah: A Death Valley Expansion has 7 videos from 2 creators: 6 playthroughs and 1 unboxing. They date from 2022 to October 2025.

If you like it, try Death Valley: Battles for the Shenandoah, Men of Iron, The Great Battles of Alexander: Deluxe Edition and Men of Iron Battles Tri-Pack: Men of Iron, Infidel, Blood & Roses, also by Richard H. Berg.

All videos

Battle of McDowell - May 8, 1862 - IntroductionPlaythrough18:19

Battle of McDowell - May 8, 1862 - Introduction

Camp Sawyer

Camp Sawyer

Battle of McDowell - May 8, 1862 - 7pm Night FightingPlaythrough31:19

Battle of McDowell - May 8, 1862 - 7pm Night Fighting

Camp Sawyer

Camp Sawyer

160th anniversary playthrough - 2nd Winchester - Setup and 11am turnPlaythrough14:47

160th anniversary playthrough - 2nd Winchester - Setup and 11am turn

Camp Sawyer

Camp Sawyer

Battles For the Shenandoah: A Death Valley Expansion (GMT) - UnbaggingUnboxing15:50

Battles For the Shenandoah: A Death Valley Expansion (GMT) - Unbagging

KilroyWasHere

KilroyWasHere

Battle of McDowell - May 8, 1862 - 5pm and 6pm knock them off or reinforcements on the wayPlaythrough12:17

Battle of McDowell - May 8, 1862 - 5pm and 6pm knock them off or reinforcements on the way

Camp Sawyer

Camp Sawyer

Battle of McDowell - May 8, 1862 - 3pm and 4pm climb up the mountainPlaythrough14:56

Battle of McDowell - May 8, 1862 - 3pm and 4pm climb up the mountain

Camp Sawyer

Camp Sawyer

160th anniversary playthrough - Stephenson's Depot - Intro and 12am / 4am turnPlaythrough44:42

160th anniversary playthrough - Stephenson's Depot - Intro and 12am / 4am turn

Camp Sawyer

Camp Sawyer

Creators who cover this

All channels
Camp Sawyer
Camp Sawyer
6 videos of this game
KilroyWasHere
KilroyWasHere
1 video of this game

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Death Valley: Battles for the Shenandoah

2019·Richard H. Berg, Greg Laubach

Videos
49
Creators
15
Mainly playthroughs

1 - 2 players·300 - 1200 min·Very heavy weight

Men of Iron

2005·Richard H. Berg

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41
Creators
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Mostly playthroughs

1 - 2 players·180 min·Medium weight

The Great Battles of Alexander: Deluxe Edition

1995·Richard H. Berg, Mark Herman

Videos
33
Creators
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Mainly playthroughs

1 - 4 players·240 min·Heavy weight

Men of Iron Battles Tri-Pack: Men of Iron, Infidel, Blood & Roses

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Videos
33
Creators
23
Mainly unboxings

1 - 2 players·60 - 180 min·Heavy weight

About Battles For the Shenandoah: A Death Valley Expansion

From BoardGameGeek:

The Game: Battles for the Shenandoah: A Death Valley Expansion contains four battle games with multiple scenarios. McDowell, May 8, 1862 2nd Winchester, June 13, 14, and 15, 1863 Piedmont, June 5, 1864 Cool Spring, July 18, 1864 Experienced players will be able to play many of the scenarios in one sitting. The game reflects the development of the cavalry and the changes in infantry and artillery organization and tactics from 1862 through 1864. TIME SCALE: Each Turn = 1 Hour MAP SCALE: 145 Yards Per Hex with 25-Foot or 50-Foot Elevations UNIT SCALE: 50 Men or 1 Cannon per Strength Point COMPONENTS 560 counters Two 17” x 22” double-sided maps Two 11” x 17” double-sided maps One 8 1/2” x 11” map One Battle booklet Eight Activation and Turn Record charts One Terrain Effects Chart One Range Effects Chart The remaining components necessary for play can be found in GMT's Death Valley: Battles for the Shenandoah. These include the Player Aid Cards, the 2nd Disorder Chart, the game markers, four maps, and a ten-sided die. The GBACW Series Rules can be found on the GMT website.

Designers

Richard H. Berg, Greg Laubach

Artists

Charles Kibler, Greg Laubach, Rodger B. MacGowan, Mark Simonitch

Publisher

GMT Games

Categories

Wargame

Mechanics

Hex Grid
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Battles For the Shenandoah: A Death Valley Expansion
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