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Air Cav

Air Cav

1985·Joseph M. Balkoski, Greg Costikyan, Eric Goldberg, Tony Merridy

2 players
90 min
Medium weight: Teach it in one sitting

From BoardGameGeek

Two player tactical level game simulating helicopter combat from 1975 through 1990. Units represent individual vehicles, helicopters and infantry squads. Each game turn represents 2 minutes and each hex represents 100 meters of actual terrain. Two maps included: One represents Middle Eastern terrain, and the other German. Forces represented include the United States, West Germany, Great Britain, Israel, the Soviet Union and Syria.

Air Cav

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About Air Cav

From BoardGameGeek:

Two player tactical level game simulating helicopter combat from 1975 through 1990. Units represent individual vehicles, helicopters and infantry squads. Each game turn represents 2 minutes and each hex represents 100 meters of actual terrain. Two maps included: One represents Middle Eastern terrain, and the other German. Forces represented include the United States, West Germany, Great Britain, Israel, the Soviet Union and Syria.

Designers

Joseph M. Balkoski, Greg Costikyan, Eric Goldberg, Tony Merridy

Publisher

West End Games

Categories

Aviation / FlightModern WarfareWargame

Mechanics

Dice RollingGrid MovementHex GridCampaign Game
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