2019Eduardo Baraf, Seth Johnson, Keith Matejka
- Videos
- 48
- Creators
- 5
2 players40 minMedium weight

2021Jeff Pearce
From BoardGameGeek
Beyond the borders of humanity lies a hidden glen; Silverwood Grove. A place where every tree, rock and plant has a purpose. Silverwood Grove is a wonderfully illustrated card game set in a mythical Australian realm. Players must create their own woodland village by collecting resources, hiring and promoting employees, building and upgrading locations and research and developing their character and tribe. Choose from a wide range of Australian woodland characters to play. Select your region to begin building your empire. With an innovative Turn Phase token, the power is literally in your hands to craft the greatest region of Silverwood Grove. Will you join the noble Kakadu - traditional ancient creatures who are the eyes of Silverwood Grove and have a network of allies, spies and informers who let them shape this woodland realm to their own desires? Or the young and friendly Daintree - influential, expansive and with a lot of potential? Or the wisest of all - Flinders - admired for their foresight, secure in their strength and authority for the denizens that make Silverwood Grove their home? Silverwood Grove is a 1-6 player game of Action Selection and Action Rotation, using an innovative Turn Phase Token that requires you to decide when to Turn, as it costs an Action (AP) to change to different action sides. In using the Turn Phase Token, players can collect and trade resources, and then use these Resources to fuel further actions. By synergising their strategy, players can Hire and Promote Employees, Build and Upgrade Locations, and further strategize their way to victory. Silverwood Grove takes place over 10 rounds, with 5 actions per round, and plays in around 30 minutes. Players score their VP and the player with the most considered the winner and the creator of the greatest region of Silverwood Grove.
Silverwood Grove has 3 videos from 3 creators: 1 review, 1 how-to-play guide and 1 unboxing. They date from April to June 2022.
To learn the rules, start with "Silverwood Grover overwiew and quick tutorial" by Great Games, which runs 2 min.
For an opinion before you buy, start with "Silverwood Grove Review by Tom Vasel" by The Dice Tower.
If you like it, try Skulk Hollow, Warfighter Shadow War: The Modern Night Combat Card Game, Finspan or Warfighter: The Tactical Special Forces Card Game, which share several of its mechanics.
2019Eduardo Baraf, Seth Johnson, Keith Matejka
2 players40 minMedium weight
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1 - 6 players30 - 90 minHeavy weight
2025David Gordon (I), Michael O'Connell (II)
1 - 5 players45 - 60 minMedium weight
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1 - 6 players30 - 180 minMedium weight
From BoardGameGeek:
Beyond the borders of humanity lies a hidden glen; Silverwood Grove. A place where every tree, rock and plant has a purpose. Silverwood Grove is a wonderfully illustrated card game set in a mythical Australian realm. Players must create their own woodland village by collecting resources, hiring and promoting employees, building and upgrading locations and research and developing their character and tribe. Choose from a wide range of Australian woodland characters to play. Select your region to begin building your empire. With an innovative Turn Phase token, the power is literally in your hands to craft the greatest region of Silverwood Grove. Will you join the noble Kakadu - traditional ancient creatures who are the eyes of Silverwood Grove and have a network of allies, spies and informers who let them shape this woodland realm to their own desires? Or the young and friendly Daintree - influential, expansive and with a lot of potential? Or the wisest of all - Flinders - admired for their foresight, secure in their strength and authority for the denizens that make Silverwood Grove their home? Silverwood Grove is a 1-6 player game of Action Selection and Action Rotation, using an innovative Turn Phase Token that requires you to decide when to Turn, as it costs an Action (AP) to change to different action sides. In using the Turn Phase Token, players can collect and trade resources, and then use these Resources to fuel further actions. By synergising their strategy, players can Hire and Promote Employees, Build and Upgrade Locations, and further strategize their way to victory. Silverwood Grove takes place over 10 rounds, with 5 actions per round, and plays in around 30 minutes. Players score their VP and the player with the most considered the winner and the creator of the greatest region of Silverwood Grove.
Designer
Jeff Pearce
Artist
Samuel Milham
Publisher
Great Games (II)
Mechanics