2016Phil Walker-Harding
- Videos
- 71
- Creators
- 60
2 - 8 players20 minLight weight

2021Phil Walker-Harding
Mainly reviews. Explorers is covered on BoardGameVideo.com by 15 reviews, 8 how-to-play guides, 3 recorded sessions, and 1 other video.
From BoardGameGeek
At the beginning of Explorers, you and each other explorer place four landscape tiles - grasslands, bodies of water, desert or mountains - and three different scoring tiles in your game frame. Then from your starting village, you go on an exploratory tour. The exploration cards, each of which shows two landscapes, indicates which landscapes you are allowed to cross (off). On your turn, you reveal an exploration card, chooses one of the two types of terrain, then cross off three spaces ahead of your current location. Your fellow players must then decide whether to place only two crosses on the same landscape, or choose the other landscape and tick off three crosses. All of your crosses must be orthogonally adjacent, so you need to plan well to avoid being stuck due to "bad" landscape choices. Over four rounds, you expand your territory, receiving a special action for each checked box with an object in it. You receive points for provisions and gems, with a map you can place crosses on any type of terrain, and lost temples can be explored with keys - but whoever reaches the temple first receives the most points for it... Explorers contains a solo version as well as additional task tiles for experienced players, with more than a million possible game combinations.
Explorers has 27 videos from 24 creators: 15 reviews, 8 how-to-play guides, 3 playthroughs and 1 other video. They date from 2021 to February 2024.
To learn the rules, start with "Explorers - How To Play" by Watch It Played, which runs 16 min. For a quicker teach, "Explorers les règles du jeu🧭|Tartenpionne" by Tartenpionne runs 9 min.
For an opinion before you buy, start with "Explorers - Review - Allies or Enemies" by Allies or Enemies. 13 creators have reviewed it. To see it played, watch "Explorers - "Courage, Carrots and... Cats?" - Table For 1" by Watch It Played, one of 3 playthroughs.
If you like it, try Sushi Go Party!, Cities, Bärenpark and Gizmos, also by Phil Walker-Harding.
8 of 24
2016Phil Walker-Harding
2 - 8 players20 minLight weight
2024Steve Finn, Phil Walker-Harding
2 - 4 players45 minLight weight
2017Phil Walker-Harding
2 - 4 players30 - 45 minLight weight
2018Phil Walker-Harding
2 - 4 players40 - 50 minMedium weight
From BoardGameGeek:
At the beginning of Explorers, you and each other explorer place four landscape tiles - grasslands, bodies of water, desert or mountains - and three different scoring tiles in your game frame. Then from your starting village, you go on an exploratory tour. The exploration cards, each of which shows two landscapes, indicates which landscapes you are allowed to cross (off). On your turn, you reveal an exploration card, chooses one of the two types of terrain, then cross off three spaces ahead of your current location. Your fellow players must then decide whether to place only two crosses on the same landscape, or choose the other landscape and tick off three crosses. All of your crosses must be orthogonally adjacent, so you need to plan well to avoid being stuck due to "bad" landscape choices. Over four rounds, you expand your territory, receiving a special action for each checked box with an object in it. You receive points for provisions and gems, with a map you can place crosses on any type of terrain, and lost temples can be explored with keys - but whoever reaches the temple first receives the most points for it... Explorers contains a solo version as well as additional task tiles for experienced players, with more than a million possible game combinations.
Designer
Phil Walker-Harding
Artist
Sabrina Miramon
Publisher
Ravensburger AG
Categories
Mechanics