
2022Glenn Drover
Mainly reviews. Mosaic: A Story of Civilization is covered on BoardGameVideo.com by 37 reviews, 13 how-to-play guides, 9 recorded sessions, 16 unboxings, and 5 other videos.
From BoardGameGeek
Mosaic: A Story of Civilization is a Civilization-Building game from Glenn Drover, designer of, among others, Age of Empires III: The Age of Discovery, Railways of the World, Sid Meier's Civilization: The Boardgame, and Raccoon Tycoon. Mosaic is an action selection game. On your turn, you will perform one of eight actions and acquire pillars of civilization. Acquiring pillars is important in creating the unique mosaic of your civilization. They are used as prerequisites for many new technologies, as well as for scoring. Also, by pursuing specialization in one or more civilization pillars, you may be able to claim a ‘Golden Age' of that type. As the game goes on and your civilization grows, scoring cards are eventually revealed from the four decks. Each time a scoring card is revealed, your civilization will score for each region that you dominate with your cities, towns, wonders, and military units. After the third scoring card is revealed, there is one final turn and the game ends. You will then score for your cities and towns, your wonders, projects, achievements, and golden ages, and for all of your cards that score for your unique civilization pillars. -description from publisher (corrected and updated) Please note that the solo rules are only included in the Kickstarter editions, not in the retail versions (although they are available as print-and-play in French at the very least).
Mosaic: A Story of Civilization has 80 videos from 57 creators: 37 reviews, 13 how-to-play guides, 9 playthroughs, 16 unboxings and 5 other videos. They date from 2021 to August 2026.
To learn the rules, start with "Game in a Nutshell - Mosaic: A Story of Civilization (how to play)" by Nithrania - Game in a Nutshell, which runs 24 min.
For an opinion before you buy, start with "Video Review" by MarcoOmnigamer. 34 creators have reviewed it. To see it played, watch "Mosaic: A Story of Civilization - Solo Play Through" by Off The Shelf Board Game Reviews, one of 9 playthroughs.
If you like it, try Raccoon Tycoon, Lizard Wizard, Empires: Age of Discovery and Faeries & Magical Creatures, also by Glenn Drover.
8 of 57
2015Glenn Drover
2 - 6 players50 - 150 minHeavy weight
2023Glenn Drover
2 - 4 players30 - 60 minMedium weight
From BoardGameGeek:
Mosaic: A Story of Civilization is a Civilization-Building game from Glenn Drover, designer of, among others, Age of Empires III: The Age of Discovery, Railways of the World, Sid Meier's Civilization: The Boardgame, and Raccoon Tycoon. Mosaic is an action selection game. On your turn, you will perform one of eight actions and acquire pillars of civilization. Acquiring pillars is important in creating the unique mosaic of your civilization. They are used as prerequisites for many new technologies, as well as for scoring. Also, by pursuing specialization in one or more civilization pillars, you may be able to claim a ‘Golden Age' of that type. As the game goes on and your civilization grows, scoring cards are eventually revealed from the four decks. Each time a scoring card is revealed, your civilization will score for each region that you dominate with your cities, towns, wonders, and military units. After the third scoring card is revealed, there is one final turn and the game ends. You will then score for your cities and towns, your wonders, projects, achievements, and golden ages, and for all of your cards that score for your unique civilization pillars. -description from publisher (corrected and updated) Please note that the solo rules are only included in the Kickstarter editions, not in the retail versions (although they are available as print-and-play in French at the very least).
Designer
Glenn Drover
Artists
Jared Blando, Hendrik Noack, Jacoby O'Connor, Grzegorz Pedrycz, Jessica Riola, Erica Rossi, Annie Stegg
Publisher
Forbidden Games
Categories
Mechanics