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18Mag: Hungarian Railway History

18Mag: Hungarian Railway History

2021·Leonhard "Lonny" Orgler

1 - 6 players
120 - 240 min
Heavy weight: Expect a long teach

From BoardGameGeek

18Mag (Magyarország meaning Hungary) is an 18xx game that tells the story of Hungarian railroads and their supporting companies. Depending on the player number, 13 different railway companies are drafted equally between the players. These railways operate in numerical order, build track on the map, erect stations, run their trains and always pay out their earnings 50:50 – half to their owners and half into their own treasury. Beside those operating railroads, seven other companies offering various services for the railroads are included in the game. Examples of these services are building an extra tile, allowance to run freely over small stations, reduce costs when building bridges and tunnels, and most importantly, offer new trains. Whenever a railroad uses the services of one or more of these companies, they pay their fee into their treasury. In stock rounds, players acquire shares of those companies and after operation rounds, they distribute their earnings among the share holders. These companies also have station markers (or in this case: factories) which can be placed on city tiles (instead of railway stations) by the president of the company, thus denying other companies passage through that city. Contrary to other 18xx games, all trains are available from the beginning. Because of the pricing, they usually come in the accustomed order, but not necessarily! However, trains do not rust or go obsolete, but they may be scrapped voluntarily to make space for bigger trains. When at least one of each type of train has been sold, one more set of operation rounds is played and then the game ends. As usual in 18xx games, the wealthiest player is the winner.

18Mag: Hungarian Railway History

Watch first

Learn to play

18Mag - intro54:19

18Mag - intro

calandale

calandale

Review

18Mag - review36:37

18Mag - review

calandale

calandale

Watch it played

18Mag - 11:48:33

18Mag - 1

calandale

calandale

Which 18Mag: Hungarian Railway History video should I watch?

18Mag: Hungarian Railway History has 4 videos from 1 creator: 1 review, 1 how-to-play guide and 2 playthroughs. They date from June to July 2022.

To learn the rules, start with "18Mag - intro" by calandale, which runs 54 min.

For an opinion before you buy, start with "18Mag - review" by calandale. To see it played, watch "18Mag - 1" by calandale, one of 2 playthroughs.

If you like it, try Ultimate Railroads, 1880: China, 1848: Australia and Russian Railroads, also by Leonhard "Lonny" Orgler.

All videos

18Mag - 1Playthrough1:48:33

18Mag - 1

calandale

calandale

18Mag - 2Playthrough1:40:55

18Mag - 2

calandale

calandale

18Mag - reviewReview36:37

18Mag - review

calandale

calandale

18Mag - introHow to play54:19

18Mag - intro

calandale

calandale

Creators who cover this

All channels
calandale
calandale
4 videos of this game

Games like this

All games

Ultimate Railroads

2021·Helmut Ohley, Leonhard "Lonny" Orgler

Videos
41
Creators
26
Some reviews

1 - 4 players·90 - 120 min·Heavy weight

1880: China

2010·Helmut Ohley, Leonhard "Lonny" Orgler

Videos
16
Creators
7
Mostly playthroughs and how-to-play

3 - 7 players·300 min·Very heavy weight

1848: Australia

2007·Helmut Ohley, Leonhard "Lonny" Orgler

Videos
15
Creators
2
Mainly unboxings

3 - 6 players·200 - 240 min·Heavy weight

Russian Railroads

2013·Helmut Ohley, Leonhard "Lonny" Orgler

Videos
4
Creators
4
Reviews

2 - 4 players·120 min·Heavy weight

About 18Mag: Hungarian Railway History

From BoardGameGeek:

18Mag (Magyarország meaning Hungary) is an 18xx game that tells the story of Hungarian railroads and their supporting companies. Depending on the player number, 13 different railway companies are drafted equally between the players. These railways operate in numerical order, build track on the map, erect stations, run their trains and always pay out their earnings 50:50 – half to their owners and half into their own treasury. Beside those operating railroads, seven other companies offering various services for the railroads are included in the game. Examples of these services are building an extra tile, allowance to run freely over small stations, reduce costs when building bridges and tunnels, and most importantly, offer new trains. Whenever a railroad uses the services of one or more of these companies, they pay their fee into their treasury. In stock rounds, players acquire shares of those companies and after operation rounds, they distribute their earnings among the share holders. These companies also have station markers (or in this case: factories) which can be placed on city tiles (instead of railway stations) by the president of the company, thus denying other companies passage through that city. Contrary to other 18xx games, all trains are available from the beginning. Because of the pricing, they usually come in the accustomed order, but not necessarily! However, trains do not rust or go obsolete, but they may be scrapped voluntarily to make space for bigger trains. When at least one of each type of train has been sold, one more set of operation rounds is played and then the game ends. As usual in 18xx games, the wealthiest player is the winner.

Designer

Leonhard "Lonny" Orgler

Artist

Andreas Timmelmayer

Publisher

Lonny Games

Categories

EconomicTrains

Mechanics

Network and Route BuildingSolo / Solitaire GameStocks & InvestmentTile Placement
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